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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
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<blockquote data-quote="Orius" data-source="post: 2398652" data-attributes="member: 8863"><p>Finally a creature I'm familiar with. I feel I can actually contribute something useful here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The 3e conversion is quite bit similar to one I did with a few minor differences. My conversion was based rather heavily on the 2e version from the Mystara MC. I gave them the following stats: Str 11, Dex 13, Con 17, Int 10, Wis 11, Cha 10, and Alertness rather than Improved Initiative for the standard feat. I felt that they should have an average Int score like hobgoblins, but I don't really remember how I decided to arrange the scores otherwise, though probably I looked at hobgoblin, ghoul and troll stats and decided the numbers based on them.</p><p></p><p>I gave them fast healing 1 like the conversion rather than full blown regeneration, since that seemed more in line with the old pre-3e write ups.</p><p></p><p>Paralysis was identical to ghoul paralysis, though I noted that thouls are smart enough to know that elves are immune, and use melee weapons against them instead.</p><p></p><p>Made them usually lawful evil, as LE was given as the 2e alignment, and because it is also the alignment listed for hobgoblins. </p><p></p><p>Thoul society was described as living alone in small family groups, or in the company of powerful hobgoblin leaders as elite mercs. I gave them fighter as favored class, listed spellcaster as often adepts or sorcerers, and cleric domains as hobgoblins.</p><p></p><p>Since 3e hobgoblins have an LA of +1, I'd say a LA of +2 or even +3 is reasonable for thouls.</p></blockquote><p></p>
[QUOTE="Orius, post: 2398652, member: 8863"] Finally a creature I'm familiar with. I feel I can actually contribute something useful here. :) The 3e conversion is quite bit similar to one I did with a few minor differences. My conversion was based rather heavily on the 2e version from the Mystara MC. I gave them the following stats: Str 11, Dex 13, Con 17, Int 10, Wis 11, Cha 10, and Alertness rather than Improved Initiative for the standard feat. I felt that they should have an average Int score like hobgoblins, but I don't really remember how I decided to arrange the scores otherwise, though probably I looked at hobgoblin, ghoul and troll stats and decided the numbers based on them. I gave them fast healing 1 like the conversion rather than full blown regeneration, since that seemed more in line with the old pre-3e write ups. Paralysis was identical to ghoul paralysis, though I noted that thouls are smart enough to know that elves are immune, and use melee weapons against them instead. Made them usually lawful evil, as LE was given as the 2e alignment, and because it is also the alignment listed for hobgoblins. Thoul society was described as living alone in small family groups, or in the company of powerful hobgoblin leaders as elite mercs. I gave them fighter as favored class, listed spellcaster as often adepts or sorcerers, and cleric domains as hobgoblins. Since 3e hobgoblins have an LA of +1, I'd say a LA of +2 or even +3 is reasonable for thouls. [/QUOTE]
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