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<blockquote data-quote="Shade" data-source="post: 2404877" data-attributes="member: 287"><p>Catching up...</p><p></p><p>Paralysis: I'd make it Con-based, as most other critters with paralysis that aren't undead use Con.</p><p></p><p>Alignment: I agree with same as hobgoblins.</p><p></p><p>Regen/Fast Healing: The half-troll template in Fiend Folio grants fast healing, if that helps sway the decision.</p><p></p><p>Goblinoid Subtype: Yeah, I'm for it.</p><p></p><p>Ability Scores: Going with the suggested Str 15 Dex 14 Con 18 Int 8 Wis 11 Cha 10... </p><p></p><p>This gives them racial modifiers of Str +4, Dex +4, Con +8, Int -2.</p><p></p><p>Here's what the component creatures have...</p><p>Troll: +12 Strength, +4 Dexterity, +12 Constitution, –4 Intelligence (minimum 3), –2 Wisdom, –4 Charisma. </p><p>Hob: +2 Dexterity, +2 Constitution. </p><p>Ghoul: +2 Str, +4 Dex, +2 Int, +4 Wis, +2 Cha.</p><p></p><p>If we average this and round down to the nearest even number, we get: +4 Str, +2 Dex, +4 Con, -2 Int, +2 Wis, -2 Cha.</p><p></p><p>I'm not opposed to the original suggestion, but this keeps the thoul more in line with other creatures of it's relative CR:</p><p></p><p>Bugbear: -4 Strength, +2 Dexterity, +2 Constitution, -2 Charisma. </p><p>Gnoll: +4 Strength, +2 Constitution, -2 Intelligence, -2 Charisma. </p><p></p><p>This also keeps them weaker physically than the half-troll, which theoretically has "more troll" in it, not diluted by ghoul "blood". Half-Troll Template: Str +6, Dex +2, Con +6, Int -2, Cha -2</p></blockquote><p></p>
[QUOTE="Shade, post: 2404877, member: 287"] Catching up... Paralysis: I'd make it Con-based, as most other critters with paralysis that aren't undead use Con. Alignment: I agree with same as hobgoblins. Regen/Fast Healing: The half-troll template in Fiend Folio grants fast healing, if that helps sway the decision. Goblinoid Subtype: Yeah, I'm for it. Ability Scores: Going with the suggested Str 15 Dex 14 Con 18 Int 8 Wis 11 Cha 10... This gives them racial modifiers of Str +4, Dex +4, Con +8, Int -2. Here's what the component creatures have... Troll: +12 Strength, +4 Dexterity, +12 Constitution, –4 Intelligence (minimum 3), –2 Wisdom, –4 Charisma. Hob: +2 Dexterity, +2 Constitution. Ghoul: +2 Str, +4 Dex, +2 Int, +4 Wis, +2 Cha. If we average this and round down to the nearest even number, we get: +4 Str, +2 Dex, +4 Con, -2 Int, +2 Wis, -2 Cha. I'm not opposed to the original suggestion, but this keeps the thoul more in line with other creatures of it's relative CR: Bugbear: -4 Strength, +2 Dexterity, +2 Constitution, -2 Charisma. Gnoll: +4 Strength, +2 Constitution, -2 Intelligence, -2 Charisma. This also keeps them weaker physically than the half-troll, which theoretically has "more troll" in it, not diluted by ghoul "blood". Half-Troll Template: Str +6, Dex +2, Con +6, Int -2, Cha -2 [/QUOTE]
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