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<blockquote data-quote="BOZ" data-source="post: 2474464" data-attributes="member: 1241"><p>here are the original stats:</p><p></p><p>VERME</p><p>FREQUENCY: Very rare </p><p>NO. APPEARING: 1 </p><p>ARMOR CLASS: 3 (head)/5 (body)</p><p>MOVE: 18"</p><p>HIT DICE: 18+18</p><p>% IN LAIR: Nil</p><p>TREASURE TYPE See below</p><p>NO. OF ATTACKS: 1</p><p>DAMAGE/ATTACK: 7-28</p><p>SPECIAL ATTACKS: Swallow whole</p><p>SPECIAL DEFENSES: See below</p><p>MAGIC RESISTANCE: Standard</p><p>INTELLIGENCE: Animal</p><p>ALIGNMENT: Neutral</p><p>SIZE. L (50' - 80' long)</p><p>PSIONIC ABILITY Nil</p><p>Attack/Defense Modes: Nil/nil </p><p>LEVEL/X.P. VALUE: IX/8550 + 25/hp</p><p></p><p>The verme is the largest of fish, usually inhabiting great rivers, although some venture into saltwater. Regardless of its locale, the verme prefers warm water with an abundance of food, such as fish, reptiles, cattle, humans, or virtually anything else, Although the verme is long, it is flattish along its belly and wider than it is high. This enables it to lurk on the bottom and swim in relatively shallow water. The verme's head is heavily scaled end very bony, thus giving it an armor class of 3, while the body is less well protected, Because the verme swallows prey whole - even that as large as a water buffalo - the stomach can contain metallic or other items of indigestible nature (such as gems, crystal, etc,). Swallowing occurs on any hit if prey is not more than 12 feet tell. Damage (3d8+4) is incurred during the swallowing process, Swallowed creatures receive 2-16 points of additional damage per round Any swallowed being will be dissolved in 6 rounds. The monster is able to upset vessels of up to small galley size when hungry and seeking food. Its thick, slime-covered scales make edged weapons useless, such attacks inflicting but I point of damage per blow. Fire-based attacks cause only one-half damage to the verme, unless the attack strikes the inside of the mouth or somewhere internally. In the latter case, damage is at a factor of +1 per die.</p><p></p><p>The verme looks much like a giant catfish, except it has large scales and numerous, needle-like teeth, It is pale yellow along its underside, the flanks shading from dark brown to a mottled green and brown back.</p><p></p><p></p><p> Verme</p><p>CLIMATE/TERRAIN: Any large river</p><p>FREQUENCY: Very rare</p><p>ORGANIZATION: Solitary</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Carnivore</p><p>INTELLIGENCE: Animal (1)</p><p>TREASURE: Incidental (see below)</p><p>ALIGNMENT: Neutral</p><p></p><p>NO. APPEARING: 1</p><p>ARMOR CLASS. 3/8 (head/body)</p><p>MOVEMENT: 3, Sw 18</p><p>HIT DICE: 18+18</p><p>THAC0: 5</p><p>NO. OF ATTACKS: 1</p><p>DAMAGE/ATTACK: 7d4</p><p>SPECIAL ATTACKS: Swallow whole</p><p>SPECIAL DEFENSES: See below</p><p>MAGIC RESISTANCE: Nil</p><p>SIZE: G (50'-80' long)</p><p>MORALE: Champion (15)</p><p>XP VALUE: 14,000</p><p></p><p>The verme is the largest of fish, yet another wonder of the undersea world. It resembles a giant catfish, except that it has large, thick, slime-covered scales and hundreds of long, needle-like teeth. It is yellow along its belly, with its flanks dark brown shading to a mottled green-and-brown back.</p><p></p><p>Although the verme is gigantically long, it is flattish along its belly, and wider than it is high. This enables it to lurk on the bottom and swim in reasonably shallow rivers.</p><p></p><p>The verme is a voracious carnivore, eating two tons of meat each day to sustain itself. Should a character attempt a speak with animals spell on a verme, the fish will express no surprise that it is being spoken to. Indeed, it will only grow irritated that someone is keeping it from eating its fill.</p><p></p><p>Combat: A verme's head is covered with a thick bone plate, giving it an Armor Class of 3. The body is AC 8.</p><p></p><p>A verme swallows any opponent under 12 feet tall should it score a hit. It tries to swallow those characters who are attacking its head before maneuvering to reach those beating on its sides. The victim suffers 3d8+4 points of damage upon being swallowed, and an additional 2d8 points of acid damage each round thereafter, No matter how many points of damage a creature inside a verme has suffered, it dies in six rounds and dissolves. A verme is AC 10 when attacked from the inside.</p><p></p><p>The monster fish is able to upset almost any boat and ships of up to small galley size when hungry and seeking food.</p><p></p><p>Its thick, slime-covered scales make edged weapons almost useless. Such attacks inflict only 1 point of damage each blow. Fire-based attacks inflict half damage, unless an attack strikes the inside of the mouth or somewhere internally. In the latter case, the damage is enhanced, gaining a +1 bonus per die of damage.</p><p></p><p>Habitat/Society: Verme usually inhabit great rivers, but sometimes venture into saltwater. Regardless of the locale, it prefers warm water with an abundance of food, such as fish, reptiles, cattle, humans, or virtually anything else.</p><p></p><p>Because verme can swallow prey whole, even animals the size of water buffaloes, their stomachs might contain metallic items or other indigestible material.</p><p></p><p>Ecology: A verme spells ecological disaster for or whatever area it settles in. It can scour rivers clean of fish, or rid swamps of all water-borne life. Verme have destroyed the economies of entire city-states just by roaming the waters upriver. A verme appearing in a city's waterways is a frightening prospect.</p><p></p><p>Adventuring parties occasionally hunt verme for their dorsal scales, which can be powdered and used as one ingredient in the ink for a shield spell. The scales from one verme can supply enough material for several dozen spells.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2474464, member: 1241"] here are the original stats: VERME FREQUENCY: Very rare NO. APPEARING: 1 ARMOR CLASS: 3 (head)/5 (body) MOVE: 18" HIT DICE: 18+18 % IN LAIR: Nil TREASURE TYPE See below NO. OF ATTACKS: 1 DAMAGE/ATTACK: 7-28 SPECIAL ATTACKS: Swallow whole SPECIAL DEFENSES: See below MAGIC RESISTANCE: Standard INTELLIGENCE: Animal ALIGNMENT: Neutral SIZE. L (50' - 80' long) PSIONIC ABILITY Nil Attack/Defense Modes: Nil/nil LEVEL/X.P. VALUE: IX/8550 + 25/hp The verme is the largest of fish, usually inhabiting great rivers, although some venture into saltwater. Regardless of its locale, the verme prefers warm water with an abundance of food, such as fish, reptiles, cattle, humans, or virtually anything else, Although the verme is long, it is flattish along its belly and wider than it is high. This enables it to lurk on the bottom and swim in relatively shallow water. The verme's head is heavily scaled end very bony, thus giving it an armor class of 3, while the body is less well protected, Because the verme swallows prey whole - even that as large as a water buffalo - the stomach can contain metallic or other items of indigestible nature (such as gems, crystal, etc,). Swallowing occurs on any hit if prey is not more than 12 feet tell. Damage (3d8+4) is incurred during the swallowing process, Swallowed creatures receive 2-16 points of additional damage per round Any swallowed being will be dissolved in 6 rounds. The monster is able to upset vessels of up to small galley size when hungry and seeking food. Its thick, slime-covered scales make edged weapons useless, such attacks inflicting but I point of damage per blow. Fire-based attacks cause only one-half damage to the verme, unless the attack strikes the inside of the mouth or somewhere internally. In the latter case, damage is at a factor of +1 per die. The verme looks much like a giant catfish, except it has large scales and numerous, needle-like teeth, It is pale yellow along its underside, the flanks shading from dark brown to a mottled green and brown back. Verme CLIMATE/TERRAIN: Any large river FREQUENCY: Very rare ORGANIZATION: Solitary ACTIVITY CYCLE: Any DIET: Carnivore INTELLIGENCE: Animal (1) TREASURE: Incidental (see below) ALIGNMENT: Neutral NO. APPEARING: 1 ARMOR CLASS. 3/8 (head/body) MOVEMENT: 3, Sw 18 HIT DICE: 18+18 THAC0: 5 NO. OF ATTACKS: 1 DAMAGE/ATTACK: 7d4 SPECIAL ATTACKS: Swallow whole SPECIAL DEFENSES: See below MAGIC RESISTANCE: Nil SIZE: G (50'-80' long) MORALE: Champion (15) XP VALUE: 14,000 The verme is the largest of fish, yet another wonder of the undersea world. It resembles a giant catfish, except that it has large, thick, slime-covered scales and hundreds of long, needle-like teeth. It is yellow along its belly, with its flanks dark brown shading to a mottled green-and-brown back. Although the verme is gigantically long, it is flattish along its belly, and wider than it is high. This enables it to lurk on the bottom and swim in reasonably shallow rivers. The verme is a voracious carnivore, eating two tons of meat each day to sustain itself. Should a character attempt a speak with animals spell on a verme, the fish will express no surprise that it is being spoken to. Indeed, it will only grow irritated that someone is keeping it from eating its fill. Combat: A verme's head is covered with a thick bone plate, giving it an Armor Class of 3. The body is AC 8. A verme swallows any opponent under 12 feet tall should it score a hit. It tries to swallow those characters who are attacking its head before maneuvering to reach those beating on its sides. The victim suffers 3d8+4 points of damage upon being swallowed, and an additional 2d8 points of acid damage each round thereafter, No matter how many points of damage a creature inside a verme has suffered, it dies in six rounds and dissolves. A verme is AC 10 when attacked from the inside. The monster fish is able to upset almost any boat and ships of up to small galley size when hungry and seeking food. Its thick, slime-covered scales make edged weapons almost useless. Such attacks inflict only 1 point of damage each blow. Fire-based attacks inflict half damage, unless an attack strikes the inside of the mouth or somewhere internally. In the latter case, the damage is enhanced, gaining a +1 bonus per die of damage. Habitat/Society: Verme usually inhabit great rivers, but sometimes venture into saltwater. Regardless of the locale, it prefers warm water with an abundance of food, such as fish, reptiles, cattle, humans, or virtually anything else. Because verme can swallow prey whole, even animals the size of water buffaloes, their stomachs might contain metallic items or other indigestible material. Ecology: A verme spells ecological disaster for or whatever area it settles in. It can scour rivers clean of fish, or rid swamps of all water-borne life. Verme have destroyed the economies of entire city-states just by roaming the waters upriver. A verme appearing in a city's waterways is a frightening prospect. Adventuring parties occasionally hunt verme for their dorsal scales, which can be powdered and used as one ingredient in the ink for a shield spell. The scales from one verme can supply enough material for several dozen spells. [/QUOTE]
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