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<blockquote data-quote="Shade" data-source="post: 2723539" data-attributes="member: 287"><p>First off, we need to decide which name to use (Agathion or Agathinon). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Angel, Agathion/Agathinon</p><p>Medium Outsider (Angel, Extraplanar, Good)</p><p>Hit Dice: 7d8+7 (38 hp)</p><p>Initiative: +3</p><p>Speed: 50 ft. (10 squares)</p><p>Armor Class: 23 (+3 Dex, +10 natural), touch 13, flat-footed 20</p><p>Base Attack/Grapple: +7/+18</p><p>Attack: +X heavy mace +X melee (1d8+6) or touch +X melee touch (1d6+6 positive energy)</p><p>Full Attack: +X/+X heavy mace +X melee (1d8+6) or touch +X melee touch (1d6+6 positive energy)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Positive energy, spell-like abilities, spells, turn undead (+3, 2d6+X, Xth)</p><p>Special Qualities: Damage reduction x/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, resistance to electricity 10 and fire 10, spell resistance X, tongues</p><p>Saves: Fort +6 (+10 against poison), Ref +8, Will +9</p><p>Abilities: Str 19, Dex 16, Con 13, Int 16, Wis 18, Cha 17</p><p>Skills: 110 (11 at 10 ranks)</p><p>Feats: 3</p><p>Environment: Any good-aligned plane</p><p>Organization: Solitary or army (50-100)</p><p>Challenge Rating: 9</p><p>Treasure: None (or No coins; double goods; standard items?)</p><p>Alignment: Always good (any)</p><p>Advancement: 8-14 HD (Medium); 15-21 HD (Large)</p><p>Level Adjustment: +X</p><p></p><p>Agathions speak Celestial, Infernal, and Draconic, though they can speak with almost any creature because of their tongues ability.</p><p></p><p>COMBAT </p><p></p><p>An agathion's natural weapons are treated as good-aligned for the purpose of overcoming damage reduction.</p><p></p><p>Protective Aura (Su): Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of an agathion. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster level 7th). This aura can be dispelled, but the light can create it again as a free action on its next turn. (The defensive benefits from the circle are not included in its statistics block.)</p><p></p><p>Tongues (Su): A light can speak with any creature that has a language, as though using a tongues spell (caster level 7th). This ability is always active.</p></blockquote><p></p>
[QUOTE="Shade, post: 2723539, member: 287"] First off, we need to decide which name to use (Agathion or Agathinon). ;) Angel, Agathion/Agathinon Medium Outsider (Angel, Extraplanar, Good) Hit Dice: 7d8+7 (38 hp) Initiative: +3 Speed: 50 ft. (10 squares) Armor Class: 23 (+3 Dex, +10 natural), touch 13, flat-footed 20 Base Attack/Grapple: +7/+18 Attack: +X heavy mace +X melee (1d8+6) or touch +X melee touch (1d6+6 positive energy) Full Attack: +X/+X heavy mace +X melee (1d8+6) or touch +X melee touch (1d6+6 positive energy) Space/Reach: 5 ft./5 ft. Special Attacks: Positive energy, spell-like abilities, spells, turn undead (+3, 2d6+X, Xth) Special Qualities: Damage reduction x/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, resistance to electricity 10 and fire 10, spell resistance X, tongues Saves: Fort +6 (+10 against poison), Ref +8, Will +9 Abilities: Str 19, Dex 16, Con 13, Int 16, Wis 18, Cha 17 Skills: 110 (11 at 10 ranks) Feats: 3 Environment: Any good-aligned plane Organization: Solitary or army (50-100) Challenge Rating: 9 Treasure: None (or No coins; double goods; standard items?) Alignment: Always good (any) Advancement: 8-14 HD (Medium); 15-21 HD (Large) Level Adjustment: +X Agathions speak Celestial, Infernal, and Draconic, though they can speak with almost any creature because of their tongues ability. COMBAT An agathion's natural weapons are treated as good-aligned for the purpose of overcoming damage reduction. Protective Aura (Su): Against attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of an agathion. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster level 7th). This aura can be dispelled, but the light can create it again as a free action on its next turn. (The defensive benefits from the circle are not included in its statistics block.) Tongues (Su): A light can speak with any creature that has a language, as though using a tongues spell (caster level 7th). This ability is always active. [/QUOTE]
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