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<blockquote data-quote="Shade" data-source="post: 2947739" data-attributes="member: 287"><p>I'm not sure why the word living is needed in stunning clap (although it is included in similiar abilities), since both undead and constructs are immune to stunning anyway.</p><p></p><p>I don't think it is necessarily a sonic effect, but it could be.</p><p></p><p>Do we want to work this feat from Savage Species in somehow?</p><p></p><p>Stamp [Monstrous]</p><p>You can stamp the ground to crush and disrupt opponents.</p><p>Prerequisite: Huge size, feet, trample special attack.</p><p>Benefit: You may, as a full-round action, strike a solid surface with one of your limbs and create a shock wave that radiates out from your position and continues for a number of feet equal to 5 x your base creature's Hit Dice. Make a single unarmed attack roll. Every creature in the affected area compares its Balance check result to your attack roll result. Those who fail this opposed check are knocked down.</p><p>Special: Each structure and unattended object that is at least partially within the shock wave takes damage equal to 1d6 + your Strength bonus + the object's hardness (maximum 5).</p></blockquote><p></p>
[QUOTE="Shade, post: 2947739, member: 287"] I'm not sure why the word living is needed in stunning clap (although it is included in similiar abilities), since both undead and constructs are immune to stunning anyway. I don't think it is necessarily a sonic effect, but it could be. Do we want to work this feat from Savage Species in somehow? Stamp [Monstrous] You can stamp the ground to crush and disrupt opponents. Prerequisite: Huge size, feet, trample special attack. Benefit: You may, as a full-round action, strike a solid surface with one of your limbs and create a shock wave that radiates out from your position and continues for a number of feet equal to 5 x your base creature's Hit Dice. Make a single unarmed attack roll. Every creature in the affected area compares its Balance check result to your attack roll result. Those who fail this opposed check are knocked down. Special: Each structure and unattended object that is at least partially within the shock wave takes damage equal to 1d6 + your Strength bonus + the object's hardness (maximum 5). [/QUOTE]
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