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<blockquote data-quote="BOZ" data-source="post: 2966858" data-attributes="member: 1241"><p>the original stats:</p><p></p><p>WOOD GOLEM</p><p>Created by: Loran Wlodarski</p><p></p><p>FREQUENCY: Very rare</p><p>NO. APPEARING: 1</p><p>ARMOR CLASS: 4</p><p>MOVE: 6”</p><p>HIT DICE: 9 (55 hp)</p><p>% IN LAIR: Nil</p><p>TREASURE TYPE: Nil</p><p>NO. OF ATTACKS: 1 punch</p><p>DAMAGE/ATTACK: 2-24</p><p>SPECIAL ATTACKS: Missile use (fire seeds)</p><p>SPECIAL DEFENSES: Surprised on 1-2; hit only by +2 or better magical weapons; resistant to various spells</p><p>MAGIC RESISTANCE: Standard</p><p>INTELLIGENCE: Non-</p><p>ALIGNMENT: Neutral</p><p>SIZE: L (8½' tall)</p><p>PSIONIC ABILITY: Nil</p><p>Attack/Defense Modes: Nil</p><p>LEVEL/XP: VII/2460</p><p></p><p>Wood golems are generally made by high-level druids of at least 13th-level proficiency. Construction is also possible by lower-level druids who have the necessary instructions, although such druids have a cumulative chance of 10% per level of experience below 13th level that the golem rots and becomes useless. In order to create a wood golem, the druid must first have the instructions provided by a manual of wood golems. If the druid has such a manual in his possession, the wood golem costs nothing to create other than the costs incurred for materials. If the druid does not own such a manual, the cost for one (provided one can be located) is anywhere from 55,000 to 70,000 gp. Without the manual of wood golems, no such creature can be built (thus, DMs should include this item in treasure hoards as desired).</p><p></p><p>The druid must then find a large fallen oak or pine tree (one that is not rotting or infested with insects) or a recently dead treant shell to begin. To start, large branches of the same tree type must be placed appropriately for the arms and legs, and the rest of the tree must be carved to give it a roughly humanoid appearance. The druid must use the following spells in the following order to animate the wood golem: reincarnate, wall of thorns, plant growth, barkskin, and fire seeds. Finally, to complete the process, the druid must sprinkle a potion of plant control on the wood golem and drink the remainder of the potion at the same time. The golem then comes to life. The wood golem takes one month to complete. There is a base 30% chance that the golem goes berserk and attacks its creator upon any command (minus 2% for each level of the druid). Like other golems, wood golems are only able to understand simple commands given to them.</p><p></p><p>If created from the shell of a dead treant, the golem has the following additional powers:</p><p>1. An AC of 0.</p><p>2. HD of 11 (65 hp maximum).</p><p>3. Can do structural damage like a treant.</p><p>4. Has the same weakness to fire as a treant.</p><p></p><p>All wood golems can blend into woodlands well; thus, if encountered in the forest, they are likely to surprise (1-5 on 1d6), and in return, can only be surprised on a 1-2 on 1d8. Wood golems can normally destroy wooden objects in three melee rounds or less, and save vs. fire at -2. This particular golem can attack by punching for 2-24 hp damage, or it can fire up to six acorn fire seeds (as per the spell) once every turn (three from each hand). Magical weapons of +2 or better enchantment are needed to hit wood golems, although sharp weapons have a 70% chance of making the wood golem "bleed" a sticky substance which (if consumed) can heal up to 5 hp damage done to any being by the golem.</p><p></p><p>Because of the magical nature of the wood golem, magics used to control plants (like certain spells or magical devices) have only a 50% chance of working on it. After the effects of such magics have worn off, the golem becomes enraged and proceeds to attack the person who formerly controlled it. Electrical- and cold-based spells do no damage to a wood golem, but slow it for 1-6 rounds unless it makes its saving throw. A wish or a time stop spell works against this creature, and a turn wood or warp wood spell stuns a wood golem for 1-4 rounds. A plant growth or a wall of thorns spell restores hit points to this golem (the effects are similar to a cure serious wounds spell). No other spells affect the wood golem.</p></blockquote><p></p>
[QUOTE="BOZ, post: 2966858, member: 1241"] the original stats: WOOD GOLEM Created by: Loran Wlodarski FREQUENCY: Very rare NO. APPEARING: 1 ARMOR CLASS: 4 MOVE: 6” HIT DICE: 9 (55 hp) % IN LAIR: Nil TREASURE TYPE: Nil NO. OF ATTACKS: 1 punch DAMAGE/ATTACK: 2-24 SPECIAL ATTACKS: Missile use (fire seeds) SPECIAL DEFENSES: Surprised on 1-2; hit only by +2 or better magical weapons; resistant to various spells MAGIC RESISTANCE: Standard INTELLIGENCE: Non- ALIGNMENT: Neutral SIZE: L (8½' tall) PSIONIC ABILITY: Nil Attack/Defense Modes: Nil LEVEL/XP: VII/2460 Wood golems are generally made by high-level druids of at least 13th-level proficiency. Construction is also possible by lower-level druids who have the necessary instructions, although such druids have a cumulative chance of 10% per level of experience below 13th level that the golem rots and becomes useless. In order to create a wood golem, the druid must first have the instructions provided by a manual of wood golems. If the druid has such a manual in his possession, the wood golem costs nothing to create other than the costs incurred for materials. If the druid does not own such a manual, the cost for one (provided one can be located) is anywhere from 55,000 to 70,000 gp. Without the manual of wood golems, no such creature can be built (thus, DMs should include this item in treasure hoards as desired). The druid must then find a large fallen oak or pine tree (one that is not rotting or infested with insects) or a recently dead treant shell to begin. To start, large branches of the same tree type must be placed appropriately for the arms and legs, and the rest of the tree must be carved to give it a roughly humanoid appearance. The druid must use the following spells in the following order to animate the wood golem: reincarnate, wall of thorns, plant growth, barkskin, and fire seeds. Finally, to complete the process, the druid must sprinkle a potion of plant control on the wood golem and drink the remainder of the potion at the same time. The golem then comes to life. The wood golem takes one month to complete. There is a base 30% chance that the golem goes berserk and attacks its creator upon any command (minus 2% for each level of the druid). Like other golems, wood golems are only able to understand simple commands given to them. If created from the shell of a dead treant, the golem has the following additional powers: 1. An AC of 0. 2. HD of 11 (65 hp maximum). 3. Can do structural damage like a treant. 4. Has the same weakness to fire as a treant. All wood golems can blend into woodlands well; thus, if encountered in the forest, they are likely to surprise (1-5 on 1d6), and in return, can only be surprised on a 1-2 on 1d8. Wood golems can normally destroy wooden objects in three melee rounds or less, and save vs. fire at -2. This particular golem can attack by punching for 2-24 hp damage, or it can fire up to six acorn fire seeds (as per the spell) once every turn (three from each hand). Magical weapons of +2 or better enchantment are needed to hit wood golems, although sharp weapons have a 70% chance of making the wood golem "bleed" a sticky substance which (if consumed) can heal up to 5 hp damage done to any being by the golem. Because of the magical nature of the wood golem, magics used to control plants (like certain spells or magical devices) have only a 50% chance of working on it. After the effects of such magics have worn off, the golem becomes enraged and proceeds to attack the person who formerly controlled it. Electrical- and cold-based spells do no damage to a wood golem, but slow it for 1-6 rounds unless it makes its saving throw. A wish or a time stop spell works against this creature, and a turn wood or warp wood spell stuns a wood golem for 1-4 rounds. A plant growth or a wall of thorns spell restores hit points to this golem (the effects are similar to a cure serious wounds spell). No other spells affect the wood golem. [/QUOTE]
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