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<blockquote data-quote="Shade" data-source="post: 3103005" data-attributes="member: 287"><p>Interesting!</p><p></p><p></p><p></p><p>I think we should change this to Alternate Form, similar to how eladrins handle it.</p><p></p><p></p><p></p><p>The second paragraph can be dropped, since it never makes an attack roll to engulf.</p><p></p><p></p><p></p><p>Rather than stating "as the spell", I'd just go with:</p><p></p><p>Lightning Bolt (Su): As a standard action, a nimbus can discharge a 60-foot line of lightning that deals 2d6 points of electricity damage (Reflex DC 16 half). The save DC is Constitution(?)-based.</p><p></p><p></p><p></p><p>DR 10/magic or 5/magic as Mortis suggested.</p><p></p><p></p><p></p><p>I'm attempting a rewrite of this to better mimic the fire elemental's burn ability and similar abilities:</p><p></p><p>Shock (Ex): A nimbus's touch attack deals 5d6 points of electricity damage. Creatures hitting a nimbus with natural weapons or unarmed attacks take Xd6 points of electrical damage. A creature that hits a nimbus with a metallic weapon takes an additional 1d4 points of electrical damage and must succeed on A DC X Fortitude save or be stunned for 1 round. The save DC is Constitution-based.</p><p></p><p>Since stunning causes a creature to drop all held items, I figured it would make sense here. It doesn't seem too powerful for a creature of its CR.</p><p></p><p></p><p></p><p>Borrowing from Cryonax (which we borrowed from somewhere else)...</p><p></p><p>Absorb Electricity (Su): A magical attack that deals electricity damage heals a nimbus for 1 point of damage for every 3 points of damage the attack would otherwise deal. If the amount of healing would cause a nimbus to exceed its full normal hit points, any excess hit points are lost. A nimbus gets no saving throws against electricity effects.</p><p></p><p></p><p></p><p>Hmmm....ice storm doesn't technically include water...it's a cold effect. I'd recommend either expanding the ability to encompass all cold effects, or limit it to spells that specifically mention water.</p><p></p><p></p><p></p><p>I'd add critical hits and sneak attack to that, since it has no discernible anatomy.</p><p></p><p></p><p></p><p></p><p></p><p>...and I thank you for that! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p></p><p></p><p>Perhaps this could function as faerie fire?</p><p> </p><p></p><p></p><p>We could modify this:</p><p></p><p>Incomprehensible (Ex): Because of the blood mother's alien mentality, the gurgling language it speaks in its normal form cannot be understood by any creature except blood elementals and other blood mothers. No mundane or magical effect that usually allows verbal communication (including a tongues spell or a monk's tongue of the sun and moon ability) allows any other creature to understand it. Blood mothers can, however, learn the languages of other species to the limits of their Intelligence. They can understand such languages while in their natural form, but they can speak them only in mortal form. Because they are capable of understanding other languages, blood mothers are not immune to language-dependent effects.</p><p></p><p>Or the alien mind ability...</p><p></p><p>Alien Mind (Ex): Any attempt to establish a telepathic link to the Abomination's mind (via detect thoughts, a psionic ability, dominate monster, and so on) automatically fails. </p><p></p><p></p><p></p><p>I don't think so. Neither the will-o'-wisp, lantern archon, or shocker are incorporeal.</p></blockquote><p></p>
[QUOTE="Shade, post: 3103005, member: 287"] Interesting! I think we should change this to Alternate Form, similar to how eladrins handle it. The second paragraph can be dropped, since it never makes an attack roll to engulf. Rather than stating "as the spell", I'd just go with: Lightning Bolt (Su): As a standard action, a nimbus can discharge a 60-foot line of lightning that deals 2d6 points of electricity damage (Reflex DC 16 half). The save DC is Constitution(?)-based. DR 10/magic or 5/magic as Mortis suggested. I'm attempting a rewrite of this to better mimic the fire elemental's burn ability and similar abilities: Shock (Ex): A nimbus's touch attack deals 5d6 points of electricity damage. Creatures hitting a nimbus with natural weapons or unarmed attacks take Xd6 points of electrical damage. A creature that hits a nimbus with a metallic weapon takes an additional 1d4 points of electrical damage and must succeed on A DC X Fortitude save or be stunned for 1 round. The save DC is Constitution-based. Since stunning causes a creature to drop all held items, I figured it would make sense here. It doesn't seem too powerful for a creature of its CR. Borrowing from Cryonax (which we borrowed from somewhere else)... Absorb Electricity (Su): A magical attack that deals electricity damage heals a nimbus for 1 point of damage for every 3 points of damage the attack would otherwise deal. If the amount of healing would cause a nimbus to exceed its full normal hit points, any excess hit points are lost. A nimbus gets no saving throws against electricity effects. Hmmm....ice storm doesn't technically include water...it's a cold effect. I'd recommend either expanding the ability to encompass all cold effects, or limit it to spells that specifically mention water. I'd add critical hits and sneak attack to that, since it has no discernible anatomy. ...and I thank you for that! :lol: Perhaps this could function as faerie fire? We could modify this: Incomprehensible (Ex): Because of the blood mother's alien mentality, the gurgling language it speaks in its normal form cannot be understood by any creature except blood elementals and other blood mothers. No mundane or magical effect that usually allows verbal communication (including a tongues spell or a monk's tongue of the sun and moon ability) allows any other creature to understand it. Blood mothers can, however, learn the languages of other species to the limits of their Intelligence. They can understand such languages while in their natural form, but they can speak them only in mortal form. Because they are capable of understanding other languages, blood mothers are not immune to language-dependent effects. Or the alien mind ability... Alien Mind (Ex): Any attempt to establish a telepathic link to the Abomination's mind (via detect thoughts, a psionic ability, dominate monster, and so on) automatically fails. I don't think so. Neither the will-o'-wisp, lantern archon, or shocker are incorporeal. [/QUOTE]
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