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<blockquote data-quote="Knight Otu" data-source="post: 1831718" data-attributes="member: 192"><p>Yes, but... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p> I'd change a lot of details.</p><ol> <li data-xf-list-type="ol">Drop the <strong>Giant </strong>type, and rearrange the creatures among fitting types. Giant may become a kind subtype (see below). </li> <li data-xf-list-type="ol">Rename the <strong>Outsider </strong>type to <strong>Entity</strong>. This name seems to fit the concept of the type better. </li> <li data-xf-list-type="ol">Give better guidelines for <strong>differenciating Humanoids </strong>and <strong>Monstrous Humanoids</strong>, propably along the lines of several (3+) natural attacks, presence of supernatural abilities, not quite humanoid body shape (tauric, six-limbed [such as wings and arms], ...), many special abilities, ability scores beyond a certain boundary... </li> <li data-xf-list-type="ol">You know how humanoids have a humanoid subtype? I'd expand that to pretty much all creature types, as seperate <strong>kind subtypes</strong>, with the possibility of subkinds. Demon would be a kind, Demon-Tanar'ri a subkind. Horses, unicorns and nightmares would all be Equines. That sort of thing. </li> <li data-xf-list-type="ol"><strong>Undead </strong>would get (at least) <strong>Positive </strong>and <strong>Negative </strong>subtypes to note what powers them (and consequently, deathless would become undead). </li> <li data-xf-list-type="ol">I can't help but think that the <strong>Living </strong>subtype might be interesting for <strong>Vampires </strong>and similar Undead. </li> </ol><p>Possibly a few more things.</p><p> I wouldn't favor the return of Beasts, as they are in a similar situations as Giants.</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 1831718, member: 192"] Yes, but... ;) I'd change a lot of details. [list=1] [*]Drop the [b]Giant [/b]type, and rearrange the creatures among fitting types. Giant may become a kind subtype (see below). [*]Rename the [b]Outsider [/b]type to [b]Entity[/b]. This name seems to fit the concept of the type better. [*]Give better guidelines for [b]differenciating Humanoids [/b]and [b]Monstrous Humanoids[/b], propably along the lines of several (3+) natural attacks, presence of supernatural abilities, not quite humanoid body shape (tauric, six-limbed [such as wings and arms], ...), many special abilities, ability scores beyond a certain boundary... [*]You know how humanoids have a humanoid subtype? I'd expand that to pretty much all creature types, as seperate [b]kind subtypes[/b], with the possibility of subkinds. Demon would be a kind, Demon-Tanar'ri a subkind. Horses, unicorns and nightmares would all be Equines. That sort of thing. [*][b]Undead [/b]would get (at least) [b]Positive [/b]and [b]Negative [/b]subtypes to note what powers them (and consequently, deathless would become undead). [*]I can't help but think that the [b]Living [/b]subtype might be interesting for [b]Vampires [/b]and similar Undead. [/list] Possibly a few more things. I wouldn't favor the return of Beasts, as they are in a similar situations as Giants. [/QUOTE]
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