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Creature - Xellios, Sprit Parasite
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<blockquote data-quote="The Edge" data-source="post: 2749363" data-attributes="member: 33507"><p>Thanks for the support. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I’m thinking of creating similar creatures with the same kind of physiology and environment. Alien looking ethereal creatures that aren't made of physical material but can manipulate spirits like we can matter. Their not exactly like ghosts, I haven't quite decided how they affect things on the prime or ethereal planes depending where they are.</p><p></p><p>I started writing this for use as part of my Jesters Deck, which unfortunately got less ideas than I expected. But this has turned out to be worth while as it is; It has loads of character, story and adventure applications for putting into a campaign. Whether a PC tries to rid themselves of their unwanted hitch hiker or accepts it as a friend and is prepared to share, it all gives some great roleplay opportunities. </p><p></p><p>A few ideas - </p><p>- A king has been acting a bit bizarrely, endlessly changing his mind and eventually seeming to have completely changed, is under the control of a powerful evil Xellios.</p><p>- A noble family’s child is found to harbour a Xellios, and the family order its exorcism. However the child has known this creature as her friend her entire life and runs from home.</p><p>- (In a specific game world, or another plane in any game world) Xellios are common and accepted, and considered a vital part of life. All children are paired with a life partner at an early age. Those without them (PCs maybe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) may be forced to take one. </p><p>- A very old Xellios offers its knowledge of a special place/item/person/event/etc, in exchange for the being agreeing to act as it's host.</p><p></p><p>I’m going to keep working on it, as I am with the Jesters Deck. Comments, suggestions and critique are all welcome for both threads. I think the Deck thread has sunk off the first page list but that doesn't mean it’s been abandoned.</p><p></p><p>Update. A Xellios and host properly able to communicate can share any knowledge they have, therefore are able to use each others knowledge ranks. What other skill ranks might apply for this.</p><p></p><p>Thanks again.</p></blockquote><p></p>
[QUOTE="The Edge, post: 2749363, member: 33507"] Thanks for the support. :) I’m thinking of creating similar creatures with the same kind of physiology and environment. Alien looking ethereal creatures that aren't made of physical material but can manipulate spirits like we can matter. Their not exactly like ghosts, I haven't quite decided how they affect things on the prime or ethereal planes depending where they are. I started writing this for use as part of my Jesters Deck, which unfortunately got less ideas than I expected. But this has turned out to be worth while as it is; It has loads of character, story and adventure applications for putting into a campaign. Whether a PC tries to rid themselves of their unwanted hitch hiker or accepts it as a friend and is prepared to share, it all gives some great roleplay opportunities. A few ideas - - A king has been acting a bit bizarrely, endlessly changing his mind and eventually seeming to have completely changed, is under the control of a powerful evil Xellios. - A noble family’s child is found to harbour a Xellios, and the family order its exorcism. However the child has known this creature as her friend her entire life and runs from home. - (In a specific game world, or another plane in any game world) Xellios are common and accepted, and considered a vital part of life. All children are paired with a life partner at an early age. Those without them (PCs maybe ;) ) may be forced to take one. - A very old Xellios offers its knowledge of a special place/item/person/event/etc, in exchange for the being agreeing to act as it's host. I’m going to keep working on it, as I am with the Jesters Deck. Comments, suggestions and critique are all welcome for both threads. I think the Deck thread has sunk off the first page list but that doesn't mean it’s been abandoned. Update. A Xellios and host properly able to communicate can share any knowledge they have, therefore are able to use each others knowledge ranks. What other skill ranks might apply for this. Thanks again. [/QUOTE]
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Creature - Xellios, Sprit Parasite
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