Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Creatures By Poll - Monster #2 Discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storminator" data-source="post: 403263" data-attributes="member: 305"><p>I'm going to keep playing my one note...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>So I'm looking at the various growths, and here's my ideas so far:</p><p>Base growth table (1d4):</p><p>1--vines</p><p>2--flowers</p><p>3--toadstools</p><p>4--trees</p><p></p><p>Each subsequent stage REPLACES the previous one (the previously grown plants are getting bigger)</p><p></p><p>All spell-like abilities are cast like a 12th level druid</p><p>Vine table:</p><p>1st--Vines grow within (plant growth aura radius), and begin to Entangle</p><p>2nd--Vines continue to grow, and begin to Briar Web (Briar Web is in MotW, and not open source, but it really is the best spell here)</p><p>3rd--Vines grow into Wall of Thorns centered on (Monster #2)</p><p>4th and beyond--Additional Walls of Thorns extending out from central area</p><p></p><p>Flower table:</p><p>1st--squirting poisonous flowers grow within (PGA radius) ranged touch attack +4 contact poison (DC16) 1d4 INT primary, 1d4 INT secondary. 4 attacks per round for 4 rounds (or until replaced)</p><p>2nd--more and better flowers, ranged touch attack +8 contact poison (DC20) 1d6 INT primary, 1d6 CON secondary. 6 attacks per round for 6 rounds (or until replaced)</p><p>3rd--more and better flowers, ranged touch attack +10 contact poison (DC25) 1d6 CON primary, 1d6 CON secondary. 6 attacks per round for 8 rounds (or until replaced)</p><p>4th and beyond--2 additional attacks at 3rd level power, and resets the number of rounds to 8</p><p></p><p>Toadstool table:</p><p>1st--Toadstools grow within (PGA radius) and release spores. Decomposition effect within (PGA radius)</p><p>2nd--Toadstools grow and spores now release Slimy Doom</p><p>3rd--Toadstools grow and spores now release Devil Chills</p><p>4th and beyond--toadstools grow and Devil Chills DC increases by 2 each time</p><p>(stolen idea from Nyambe) all diseases have the SR of (Monster #2)</p><p></p><p>Trees:</p><p>1st--small saplings grow within (PGA radius) and attack. Saplings will need stat blocks, as you could cut them down, but attacks like a +4 slam for 1d6, up to four attacks</p><p>2nd--saplings grow to medium size, attacks at +5 for 1d8 (use the size mods on the previous sapling block)</p><p>3rd--saplings grow to large size, attacks at +8 for 2d6 (size up the old saplings again)</p><p>4th and beyond--start over at level one, and add more saplings</p><p></p><p>So that's my crack at working a bunch of these powers into one table, whatcha think?</p><p></p><p>PS</p></blockquote><p></p>
[QUOTE="Storminator, post: 403263, member: 305"] I'm going to keep playing my one note...:D So I'm looking at the various growths, and here's my ideas so far: Base growth table (1d4): 1--vines 2--flowers 3--toadstools 4--trees Each subsequent stage REPLACES the previous one (the previously grown plants are getting bigger) All spell-like abilities are cast like a 12th level druid Vine table: 1st--Vines grow within (plant growth aura radius), and begin to Entangle 2nd--Vines continue to grow, and begin to Briar Web (Briar Web is in MotW, and not open source, but it really is the best spell here) 3rd--Vines grow into Wall of Thorns centered on (Monster #2) 4th and beyond--Additional Walls of Thorns extending out from central area Flower table: 1st--squirting poisonous flowers grow within (PGA radius) ranged touch attack +4 contact poison (DC16) 1d4 INT primary, 1d4 INT secondary. 4 attacks per round for 4 rounds (or until replaced) 2nd--more and better flowers, ranged touch attack +8 contact poison (DC20) 1d6 INT primary, 1d6 CON secondary. 6 attacks per round for 6 rounds (or until replaced) 3rd--more and better flowers, ranged touch attack +10 contact poison (DC25) 1d6 CON primary, 1d6 CON secondary. 6 attacks per round for 8 rounds (or until replaced) 4th and beyond--2 additional attacks at 3rd level power, and resets the number of rounds to 8 Toadstool table: 1st--Toadstools grow within (PGA radius) and release spores. Decomposition effect within (PGA radius) 2nd--Toadstools grow and spores now release Slimy Doom 3rd--Toadstools grow and spores now release Devil Chills 4th and beyond--toadstools grow and Devil Chills DC increases by 2 each time (stolen idea from Nyambe) all diseases have the SR of (Monster #2) Trees: 1st--small saplings grow within (PGA radius) and attack. Saplings will need stat blocks, as you could cut them down, but attacks like a +4 slam for 1d6, up to four attacks 2nd--saplings grow to medium size, attacks at +5 for 1d8 (use the size mods on the previous sapling block) 3rd--saplings grow to large size, attacks at +8 for 2d6 (size up the old saplings again) 4th and beyond--start over at level one, and add more saplings So that's my crack at working a bunch of these powers into one table, whatcha think? PS [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Creatures By Poll - Monster #2 Discussion
Top