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<blockquote data-quote="evilgamer13" data-source="post: 2968643" data-attributes="member: 42362"><p><strong>Hell fire</strong></p><p></p><p>So a friend of mine was mentioning that horror is all in presentation, in that spirt I have an idea for a very frightening necromancer for a lowish level campaign. The first part of the encounter would have the PC's meet one of the village folk with the curious disfigurement of having some viable part of his body being hairless shinney and looking a bit "melted". When asked he would tell the party that about six months back a few people had started disappearing from some of the outlying farms. That this hadn't caused a great stir but some of the locals went out to check the woods for bear spore. They hadn't found anything at the time but a few more people went missing. Now about a month ago one of the local kids had seen some strange lights in an old abandoned temple one evening so the town warder and four able bodied men with some mellisha training had gone to check it out later that same night. The five of use went down into the old ruin and you know what we say? Some kinda demon it looked like a man but the skin was all discolored and bumpy and the face... the face was like hell its self, a wide maw with huge fangs the skin was all wrinkly but the eyes were on fire. Now I don't mean to make excuses for what happened but the the eyes were like hollows full of green fire. But then it said something, no i dint hear what but it said something I could smell brimstone and there was a flash of this black flame... thats right I said black flame and it gave off a kinda sickly purple light i was in the back so it just caught my arm but I could feel it <em>leaching out my very soul</em>. The others fell and I just ran. I know I should of stayed and fought but I just couldn't I ran... god (insert diety here) help me I turned and ran.</p><p></p><p>So the next part of the encounter if there brave enough to go on is to go into the temple ruins. The ruins themselves consist of a coble stone floor with walls no longer any higher then a mans waist and whats left of stone arches sticking up into the air like a rib cage. The aria is covered with small greenish mushrooms (if it's at night the moon seems to leach all color from the place). As they enter into the ruins they find a door way a satire way leading down, there is fresh dirt on them that looks as if they have been used recently. As they descend down they see some kind of slime on the walls, the stair switches back on it's self leading them under the church it's self. They enter into a large chamber with a vaulted ceiling and a door leading out at the other end, in the middle of the room are four bodes, one of which is wearing chain mail in the middle of a circular scorch mark. All of the viable flesh has that same melted texture of the mans arm, they have no hair and their eyes look like they exploded, they are also covered in more of that slime. Then roll a die behind your DM screen, then ask if they want to examine the bodies. Next roll again and tell them that they hear something that sounds like a wet flopping noise. Then the bodies get up to their feet. Combat ensues use standard zombie stats. After the fight they will enter into the next room. In that room they will find a "demon" sitting on a backless chair in the middle of the room and three other doors leading out. The creature stands up, it's face looks like one of those Chinese demon masks with the tusk/fangs on upper and lower lips but it has a small high forehead and flames in the eyes and long back hair, it is dressed in a robe it's face is dark red but it's hands have a weird splotchy color. Feel free to give a better description but I want to be accurate for those DM's that use pictures as props. It stands up as the PC's enter the room. Hopefully the mage will launch a flight of magic missiles at it if so they simply get sucked out of reality as they near the thing, maybe a foot away from it's chest. The "demon" waves it's hands and with a smell of brimstone it throws a ball of green flame.</p><p></p><p>What is really going on is this is just a necromancer who can cast fire ball. He uses either a meta magic feat or a magic item to change the color of his spells to throw people off. The face is just a mask, and the fires in the eyes are eternal flames (again color changed), the long hair is horse hair, the small forehead is because he sees out of slits below the eyes which are just small bowled out sections of mask and the splotchy discoloration on the hands are the result of sundry alchemical spills (nothing serious but not what you would call attractive. As for the disfigurements caused by his fireball; the sort of flash heat produced by a FB does not have time to charr flesh, hair would be incinerated and the scalp might have some secondary burns but there would be little char. The slime is just mold I only describe it to add color and to make the PC's think it's important. The mage knew the PC's were coming because under some of the fresh dirt on the stairs was a mystic alarm that notified him and the fight with the zombies gave hem a chance to get suited up cast resist elements (fire) mage armor, and shield on himself. Of course this would be good as a low level bit of filler to introduce the effects of third level combat magic to the party and show them the slightly more gruesome side of your basic evocations.</p></blockquote><p></p>
[QUOTE="evilgamer13, post: 2968643, member: 42362"] [b]Hell fire[/b] So a friend of mine was mentioning that horror is all in presentation, in that spirt I have an idea for a very frightening necromancer for a lowish level campaign. The first part of the encounter would have the PC's meet one of the village folk with the curious disfigurement of having some viable part of his body being hairless shinney and looking a bit "melted". When asked he would tell the party that about six months back a few people had started disappearing from some of the outlying farms. That this hadn't caused a great stir but some of the locals went out to check the woods for bear spore. They hadn't found anything at the time but a few more people went missing. Now about a month ago one of the local kids had seen some strange lights in an old abandoned temple one evening so the town warder and four able bodied men with some mellisha training had gone to check it out later that same night. The five of use went down into the old ruin and you know what we say? Some kinda demon it looked like a man but the skin was all discolored and bumpy and the face... the face was like hell its self, a wide maw with huge fangs the skin was all wrinkly but the eyes were on fire. Now I don't mean to make excuses for what happened but the the eyes were like hollows full of green fire. But then it said something, no i dint hear what but it said something I could smell brimstone and there was a flash of this black flame... thats right I said black flame and it gave off a kinda sickly purple light i was in the back so it just caught my arm but I could feel it [I]leaching out my very soul[/I]. The others fell and I just ran. I know I should of stayed and fought but I just couldn't I ran... god (insert diety here) help me I turned and ran. So the next part of the encounter if there brave enough to go on is to go into the temple ruins. The ruins themselves consist of a coble stone floor with walls no longer any higher then a mans waist and whats left of stone arches sticking up into the air like a rib cage. The aria is covered with small greenish mushrooms (if it's at night the moon seems to leach all color from the place). As they enter into the ruins they find a door way a satire way leading down, there is fresh dirt on them that looks as if they have been used recently. As they descend down they see some kind of slime on the walls, the stair switches back on it's self leading them under the church it's self. They enter into a large chamber with a vaulted ceiling and a door leading out at the other end, in the middle of the room are four bodes, one of which is wearing chain mail in the middle of a circular scorch mark. All of the viable flesh has that same melted texture of the mans arm, they have no hair and their eyes look like they exploded, they are also covered in more of that slime. Then roll a die behind your DM screen, then ask if they want to examine the bodies. Next roll again and tell them that they hear something that sounds like a wet flopping noise. Then the bodies get up to their feet. Combat ensues use standard zombie stats. After the fight they will enter into the next room. In that room they will find a "demon" sitting on a backless chair in the middle of the room and three other doors leading out. The creature stands up, it's face looks like one of those Chinese demon masks with the tusk/fangs on upper and lower lips but it has a small high forehead and flames in the eyes and long back hair, it is dressed in a robe it's face is dark red but it's hands have a weird splotchy color. Feel free to give a better description but I want to be accurate for those DM's that use pictures as props. It stands up as the PC's enter the room. Hopefully the mage will launch a flight of magic missiles at it if so they simply get sucked out of reality as they near the thing, maybe a foot away from it's chest. The "demon" waves it's hands and with a smell of brimstone it throws a ball of green flame. What is really going on is this is just a necromancer who can cast fire ball. He uses either a meta magic feat or a magic item to change the color of his spells to throw people off. The face is just a mask, and the fires in the eyes are eternal flames (again color changed), the long hair is horse hair, the small forehead is because he sees out of slits below the eyes which are just small bowled out sections of mask and the splotchy discoloration on the hands are the result of sundry alchemical spills (nothing serious but not what you would call attractive. As for the disfigurements caused by his fireball; the sort of flash heat produced by a FB does not have time to charr flesh, hair would be incinerated and the scalp might have some secondary burns but there would be little char. The slime is just mold I only describe it to add color and to make the PC's think it's important. The mage knew the PC's were coming because under some of the fresh dirt on the stairs was a mystic alarm that notified him and the fight with the zombies gave hem a chance to get suited up cast resist elements (fire) mage armor, and shield on himself. Of course this would be good as a low level bit of filler to introduce the effects of third level combat magic to the party and show them the slightly more gruesome side of your basic evocations. [/QUOTE]
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