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<blockquote data-quote="Quasireal" data-source="post: 4943091" data-attributes="member: 85551"><p><strong>Newbie bump</strong></p><p></p><p>All right, I just spent about 3 hours catching up on this thread.</p><p></p><p>Now for my 2 cents.</p><p></p><p>The first story I have was from a CoC game I played about 5 years ago.</p><p></p><p>I was playing as a new prof at the venerable Miskitonic University and I was tapped buy one of the local paranormal investigation societies to help check out a "haunted" theater.</p><p></p><p>the place was fairly normal looking until we reached the cellar, one of the rooms was set up as a sensory saturation chamber ((If anyone has seen the remake of The House on Haunted Hill, it's the room that Geoffrey Rush is trapped in) This one was a zoetrope of a man picking up and putting down a hat) As we all entered the room the machine came to life, and as we watched the man pick up and put down the hat, a shadow started to creep in from the side of the frame, slowly consuming the man, then the rest of the scene, ending in a series of occult characters, all the while the most recognizable part of Carmina Burana was playing in the background.</p><p></p><p>The GM had made a recording of the song, and with his laptop had altered the track to speed up and slow down randomly, resolving itself into a prolonged scream at the end.</p><p></p><p></p><p>After a thurough examination of the theater, we found a book which my character began to translate (mistake number one in any CoC game)</p><p></p><p>The GM had a handout of the translated text, as I was reading it over I did not notice him hovering nearby. I was reading the text to the rest of the party when suddenly drops of red liquid began to splatter upon the page.</p><p></p><p>The GM had quietly moved closer to me with a dropper full of stage blood, and dripped it on the page, as I jumped back he calmly explained to me that my character had begun bleeding from the nose.</p><p></p><p>The rest of that game is kind of a blur, but that is one of the creepiest moments I have ever had in gaming.</p><p></p><p></p><p>My second story is a literal example of a PC being the monster.</p><p></p><p>I was running a game of Deadlands d20 where one of my players was a blessed who was convinced that he took his orders from on high. As the players were exploring a town he began to see visions of a civil war battlefield, explosions and screaming soldiers all around, in the midst of all this chaos was a man dressed as a doctor, mutilating and fouling bodies, wounded soldiers, etc.</p><p></p><p>It turns out that this town had a doctor that fit the visions, but he had left for parts unknown a few years ago. The party began to hunt down this "butcher of the battlefield" and eventually tracked him to Atlanta. As the rest of the party was gathering information on the man, the blessed was making his way directly to the doctor's office, guided by his visions and the voice of an "angel". Upon arriving, the blessed ambushed the doctor and set upon him with great vengence. eventually killing him.</p><p></p><p>While this was going on, the rest of the party had discovered that the doctor was greatly loved by the townsfolk and had been seen performing </p><p>"miricles" of medicine. Everything they found out just cast the doctor in a better light. Realizing that they had been hunting an innocent man, they ran to the office to prevent the blessed from doing something horrible.</p><p></p><p></p><p>Meanwhile as the blessed was cleaning himself up after beating the doctor to death with an iron-bound bible, he began to hear the voice of the angel again, the voice convinced him that his friends had been corrupted by agents of evil and were coming to kill him. He fled the town as fast as possible and began planning his counter-attack.</p><p></p><p>The rest of the party arrived at the doctor's office and found the scene of the attack, they began to search for the blessed character, planning to turn him over to the authorities.</p><p></p><p>Outside of town the blessed once again heard the angel's voice, it told him that he had been chosen to be the embodiment of holy vengence upon the wicked. The angel then said to him "Do you wish to have the power to destroy those who hunt you and all other enemies of our master?" (exact quote) Without blinking he said yes. I asked the player to turn over his character sheet and start rolling a new PC. This one was now a servitor and an NPC. This character, Preacher Z, became the nemisis of the party, going so far as to crucify an entire town just to set a trap for the party.</p><p></p><p>This is a pretty long post for my first one so I will save the story of Preacher Z's end for another time.</p><p></p><p></p><p></p><p>Thanks for reading</p><p></p><p>-Quasi</p></blockquote><p></p>
[QUOTE="Quasireal, post: 4943091, member: 85551"] [b]Newbie bump[/b] All right, I just spent about 3 hours catching up on this thread. Now for my 2 cents. The first story I have was from a CoC game I played about 5 years ago. I was playing as a new prof at the venerable Miskitonic University and I was tapped buy one of the local paranormal investigation societies to help check out a "haunted" theater. the place was fairly normal looking until we reached the cellar, one of the rooms was set up as a sensory saturation chamber ((If anyone has seen the remake of The House on Haunted Hill, it's the room that Geoffrey Rush is trapped in) This one was a zoetrope of a man picking up and putting down a hat) As we all entered the room the machine came to life, and as we watched the man pick up and put down the hat, a shadow started to creep in from the side of the frame, slowly consuming the man, then the rest of the scene, ending in a series of occult characters, all the while the most recognizable part of Carmina Burana was playing in the background. The GM had made a recording of the song, and with his laptop had altered the track to speed up and slow down randomly, resolving itself into a prolonged scream at the end. After a thurough examination of the theater, we found a book which my character began to translate (mistake number one in any CoC game) The GM had a handout of the translated text, as I was reading it over I did not notice him hovering nearby. I was reading the text to the rest of the party when suddenly drops of red liquid began to splatter upon the page. The GM had quietly moved closer to me with a dropper full of stage blood, and dripped it on the page, as I jumped back he calmly explained to me that my character had begun bleeding from the nose. The rest of that game is kind of a blur, but that is one of the creepiest moments I have ever had in gaming. My second story is a literal example of a PC being the monster. I was running a game of Deadlands d20 where one of my players was a blessed who was convinced that he took his orders from on high. As the players were exploring a town he began to see visions of a civil war battlefield, explosions and screaming soldiers all around, in the midst of all this chaos was a man dressed as a doctor, mutilating and fouling bodies, wounded soldiers, etc. It turns out that this town had a doctor that fit the visions, but he had left for parts unknown a few years ago. The party began to hunt down this "butcher of the battlefield" and eventually tracked him to Atlanta. As the rest of the party was gathering information on the man, the blessed was making his way directly to the doctor's office, guided by his visions and the voice of an "angel". Upon arriving, the blessed ambushed the doctor and set upon him with great vengence. eventually killing him. While this was going on, the rest of the party had discovered that the doctor was greatly loved by the townsfolk and had been seen performing "miricles" of medicine. Everything they found out just cast the doctor in a better light. Realizing that they had been hunting an innocent man, they ran to the office to prevent the blessed from doing something horrible. Meanwhile as the blessed was cleaning himself up after beating the doctor to death with an iron-bound bible, he began to hear the voice of the angel again, the voice convinced him that his friends had been corrupted by agents of evil and were coming to kill him. He fled the town as fast as possible and began planning his counter-attack. The rest of the party arrived at the doctor's office and found the scene of the attack, they began to search for the blessed character, planning to turn him over to the authorities. Outside of town the blessed once again heard the angel's voice, it told him that he had been chosen to be the embodiment of holy vengence upon the wicked. The angel then said to him "Do you wish to have the power to destroy those who hunt you and all other enemies of our master?" (exact quote) Without blinking he said yes. I asked the player to turn over his character sheet and start rolling a new PC. This one was now a servitor and an NPC. This character, Preacher Z, became the nemisis of the party, going so far as to crucify an entire town just to set a trap for the party. This is a pretty long post for my first one so I will save the story of Preacher Z's end for another time. Thanks for reading -Quasi [/QUOTE]
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