Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Critical Effects: Critiques Wanted
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="evil bastard" data-source="post: 66151" data-attributes="member: 3085"><p><strong>d&d chick Critical help</strong></p><p></p><p>The final crit system is something thats both realistic and uses few rolls, so that it can be easily integrated into the 3e combat system. i have alot of good ideas. I could work with you but im not sure where to start our discussion. So ill outline what I have in this forum. </p><p></p><p>I use bleeding, stun and wounding, along with a d00 hit location chart, with weapon type modifying the effect. I believe it is still quick and realistic. i think this is what we are looking for , we both use the fort vs damage, and minor-crit wounds. I believe these things help too keep the mechanics to a minimum. </p><p></p><p>The system i use. The Critmaster. (rolemaster inspired me to make one for 2e, and now converted to 3e.)</p><p></p><p>For example. the system allows for many realistic possibilities, on one d00 roll.</p><p>Example: a rapier (thrusting weapon to the theigh leg (87) has a better chance to cause serious bleeding than does say a mace blow, but its not likely to break a leg. Example: a mace blow to the hand(77) will as a moderate wound break it and cause the hand to drop whats held, as well as cause minor bleeding. Basically i account for weapon type and other specific injuries such as blinding an eye (11) and such. this is the only chart really needed. </p><p></p><p>This added bit of detail has put the cinematic style fighting back into combat a lot, and has made my games a lot more realistic. </p><p></p><p>Healing by the level of injury is equel to the clerical equivelent. So a serious injury is healed by a cure serious wound clerical spell. For other means of healing a chart is needed.</p><p></p><p>If you are interested in helping each other. contact me at my email.</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="evil bastard, post: 66151, member: 3085"] [b]d&d chick Critical help[/b] The final crit system is something thats both realistic and uses few rolls, so that it can be easily integrated into the 3e combat system. i have alot of good ideas. I could work with you but im not sure where to start our discussion. So ill outline what I have in this forum. I use bleeding, stun and wounding, along with a d00 hit location chart, with weapon type modifying the effect. I believe it is still quick and realistic. i think this is what we are looking for , we both use the fort vs damage, and minor-crit wounds. I believe these things help too keep the mechanics to a minimum. The system i use. The Critmaster. (rolemaster inspired me to make one for 2e, and now converted to 3e.) For example. the system allows for many realistic possibilities, on one d00 roll. Example: a rapier (thrusting weapon to the theigh leg (87) has a better chance to cause serious bleeding than does say a mace blow, but its not likely to break a leg. Example: a mace blow to the hand(77) will as a moderate wound break it and cause the hand to drop whats held, as well as cause minor bleeding. Basically i account for weapon type and other specific injuries such as blinding an eye (11) and such. this is the only chart really needed. This added bit of detail has put the cinematic style fighting back into combat a lot, and has made my games a lot more realistic. Healing by the level of injury is equel to the clerical equivelent. So a serious injury is healed by a cure serious wound clerical spell. For other means of healing a chart is needed. If you are interested in helping each other. contact me at my email. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Critical Effects: Critiques Wanted
Top