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Critical Effects: Critiques Wanted
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<blockquote data-quote="Kaptain_Kantrip" data-source="post: 66162" data-attributes="member: 546"><p>I introduced critical effects into my group's game shortly after DnDChick created it, and we are loving it!</p><p></p><p>Last week, I shot a girallon in the left leg with a lightning bolt and it rolled a 1, so I rolled again and got a 20! Its leg was blasted off and it dropped dead! Hehe! That was awesome! Saved our poor fighter from being rended a second time.</p><p></p><p>The truly nasty crit effects (amputation, instant death, broken ribs, coma, paralysis) are actually quite rare, despite the number of criticals rolled. Our house rule is any natural 20 is an automatic critical hit (none of this roll again "threat" stuff). Even with this, we hardly ever roll well enough to score mega-damage on her crit table. We get a lot of leg and arm hits for some reason... But the wound severity rarely is worse than moderate. Most have no extra effect or are light wounds only. </p><p></p><p>Her system needs to be edited a bit better, as I have a hard time finding information in it quickly (it is much better now than originally, though). Otherwise, it's practically perfect! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Kaptain_Kantrip, post: 66162, member: 546"] I introduced critical effects into my group's game shortly after DnDChick created it, and we are loving it! Last week, I shot a girallon in the left leg with a lightning bolt and it rolled a 1, so I rolled again and got a 20! Its leg was blasted off and it dropped dead! Hehe! That was awesome! Saved our poor fighter from being rended a second time. The truly nasty crit effects (amputation, instant death, broken ribs, coma, paralysis) are actually quite rare, despite the number of criticals rolled. Our house rule is any natural 20 is an automatic critical hit (none of this roll again "threat" stuff). Even with this, we hardly ever roll well enough to score mega-damage on her crit table. We get a lot of leg and arm hits for some reason... But the wound severity rarely is worse than moderate. Most have no extra effect or are light wounds only. Her system needs to be edited a bit better, as I have a hard time finding information in it quickly (it is much better now than originally, though). Otherwise, it's practically perfect! :D [/QUOTE]
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