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Critical Failure... Arrghh!!!
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<blockquote data-quote="Herremann the Wise" data-source="post: 990290" data-attributes="member: 11300"><p>Our group used the critical success/failure variant. However, in our new campaign - using 3.5 from 1st level - we will be playing it straight out of the book no variants.</p><p>Perhaps the reasoning goes back to a rather bizarre incident that happened in game using the variant.</p><p></p><p>The group was on the back of a wagon on a woodland road and the main fighter of the group thinks he sees someone coming up behind them. He makes a spot check, rolls a 1 and follows it up with another 1. The DM decides that he has critially failed and has copped a poke in the eye from one of the others on the wagon when it went over a rut. The ruling was that his vision would be slightly blurred in the eye for a minute.</p><p>However, a couple of arrows come flying in but no one can see the source of the bowfire. Our heroic fighter decides to stand up and make another spot check to see the culprits - with a -2 circumstance penalty from before - and yet again he critically fails with a 1 followed by another 1. (By this stage everyone was in stitches). The DM decides that the eyes vision remains blurred - hampering the fighter in the oncoming skirmish - and later on, the news is delivered that the eye is severely infected - he nearly lost it due to further circumstances.</p><p>Suffice to say, the fighter's player was incredibly unhappy, said it was BS and that he would never make another spot check again. Perhaps the DM should not have taken the multiple critical failures quite so seriously.</p><p></p><p>Anyway, while critical failures can spice things up, they do seem to cause a lot of problems when they happen. Perhaps DM's should not be quite so zealous in making a critical failure really critical.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 990290, member: 11300"] Our group used the critical success/failure variant. However, in our new campaign - using 3.5 from 1st level - we will be playing it straight out of the book no variants. Perhaps the reasoning goes back to a rather bizarre incident that happened in game using the variant. The group was on the back of a wagon on a woodland road and the main fighter of the group thinks he sees someone coming up behind them. He makes a spot check, rolls a 1 and follows it up with another 1. The DM decides that he has critially failed and has copped a poke in the eye from one of the others on the wagon when it went over a rut. The ruling was that his vision would be slightly blurred in the eye for a minute. However, a couple of arrows come flying in but no one can see the source of the bowfire. Our heroic fighter decides to stand up and make another spot check to see the culprits - with a -2 circumstance penalty from before - and yet again he critically fails with a 1 followed by another 1. (By this stage everyone was in stitches). The DM decides that the eyes vision remains blurred - hampering the fighter in the oncoming skirmish - and later on, the news is delivered that the eye is severely infected - he nearly lost it due to further circumstances. Suffice to say, the fighter's player was incredibly unhappy, said it was BS and that he would never make another spot check again. Perhaps the DM should not have taken the multiple critical failures quite so seriously. Anyway, while critical failures can spice things up, they do seem to cause a lot of problems when they happen. Perhaps DM's should not be quite so zealous in making a critical failure really critical. Best Regards Herremann the Wise [/QUOTE]
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