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Critical Fumbles a core rule?
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<blockquote data-quote="Oofta" data-source="post: 7150726" data-attributes="member: 6801845"><p>I'm just relaying experience. In games I've played where critical fumbles were used, if the ranged attacker rolls a 1 they target a random person in the fight.</p><p></p><p>That and fumbles make the high level fighter at the pinnacle of expertise, the ideal that epitomizes everything all fighters should want to be, look like a bumbling idiot.</p><p></p><p>I can see it now, 2 commoners on the city wall watching a fight below:</p><p style="margin-left: 20px">Bob: "Who is that guy in the silver armor?"</p> <p style="margin-left: 20px">Joe: "That's Sir Mighty, hero of the realms! We are all saved!"</p> <p style="margin-left: 20px"><Sir Mighty fumbles and drops his legendary Blade of Many Cuttings></p> <p style="margin-left: 20px">Bob: "He's a hero?"</p> <p style="margin-left: 20px">Joe: "Ummm ... well, look at how many times he's swinging ... anyone could lose their grip when swinging so mightily!"</p> <p style="margin-left: 20px">Bob: "And the guy in the green?"</p> <p style="margin-left: 20px">Joe: "That is Sir Swifty! The greatest archer the realms..."</p> <p style="margin-left: 20px"><Sir Swifty fumbles and spills his arrows on the ground></p> <p style="margin-left: 20px">Bob: "We're doomed, these idiots don't know what they're doing."</p> <p style="margin-left: 20px">Joe: "You may be right. That's Edric the Clumsy defending the front line! The carpenter's son. He only picked up that pike last week!"</p> <p style="margin-left: 20px"><Edric doesn't fumble. He doesn't hit either, but at least he's not accidentally hitting an adjacent ally></p> <p style="margin-left: 20px">Joe: "Hmm. Wait! Its The Shadow! It is a rare thing to see <em>him </em>before he strikes!"</p> <p style="margin-left: 20px"><The Shadow doesn't fumble, because unlike the previous two fighters who action surged, he has a 5% chance to fumble on his turn, not a 30% chance></p> <p style="margin-left: 20px">Bob: "Wow! He just literally eviscerated that orc king, we <em>are</em> saved!"</p> <p style="margin-left: 20px">Joe: "I told you! These other jesters are just there to support him, we may yet live to see another day!"</p> <p style="margin-left: 20px"></p><p></p><p>Now, if you have a method wherein the 20th level fighter fumbles less often than the level 1 commoner wielding a pike for the first times in their life I'm open. Until then? No thanks. </p><p></p><p>People seem to treat a "1" on a die as if it's some mystical cursed unicorn that is only rarely seen, and whispered of in the dark of night. It's not. Depending on how long your fights are, on average high level fighters are going fumble at least once a combat. </p><p></p><p>IMHO it's one of the worst commonly used house rules out there as far as immersion and potential impact on play.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7150726, member: 6801845"] I'm just relaying experience. In games I've played where critical fumbles were used, if the ranged attacker rolls a 1 they target a random person in the fight. That and fumbles make the high level fighter at the pinnacle of expertise, the ideal that epitomizes everything all fighters should want to be, look like a bumbling idiot. I can see it now, 2 commoners on the city wall watching a fight below: [INDENT]Bob: "Who is that guy in the silver armor?" Joe: "That's Sir Mighty, hero of the realms! We are all saved!" <Sir Mighty fumbles and drops his legendary Blade of Many Cuttings> Bob: "He's a hero?" Joe: "Ummm ... well, look at how many times he's swinging ... anyone could lose their grip when swinging so mightily!" Bob: "And the guy in the green?" Joe: "That is Sir Swifty! The greatest archer the realms..." <Sir Swifty fumbles and spills his arrows on the ground> Bob: "We're doomed, these idiots don't know what they're doing." Joe: "You may be right. That's Edric the Clumsy defending the front line! The carpenter's son. He only picked up that pike last week!" <Edric doesn't fumble. He doesn't hit either, but at least he's not accidentally hitting an adjacent ally> Joe: "Hmm. Wait! Its The Shadow! It is a rare thing to see [I]him [/I]before he strikes!" <The Shadow doesn't fumble, because unlike the previous two fighters who action surged, he has a 5% chance to fumble on his turn, not a 30% chance> Bob: "Wow! He just literally eviscerated that orc king, we [I]are[/I] saved!" Joe: "I told you! These other jesters are just there to support him, we may yet live to see another day!" [/INDENT] Now, if you have a method wherein the 20th level fighter fumbles less often than the level 1 commoner wielding a pike for the first times in their life I'm open. Until then? No thanks. People seem to treat a "1" on a die as if it's some mystical cursed unicorn that is only rarely seen, and whispered of in the dark of night. It's not. Depending on how long your fights are, on average high level fighters are going fumble at least once a combat. IMHO it's one of the worst commonly used house rules out there as far as immersion and potential impact on play. [/QUOTE]
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