Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Critical Fumbles a core rule?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7150752" data-attributes="member: 6801845"><p>If you have an option that doesn't penalize characters for having more attacks, I'd be curious to see details. But what you describe just sounds like high level fighters become extremely unlucky. </p><p></p><p>A 20th level fighter action surging has at least a 40% chance of fumbling. His halfling rogue buddy? He's probably firing from the shadows with advantage and rerolling the first 1 for around a 1.3% chance. The wizard that never rolls an attack never fumbles.</p><p></p><p>But the way most people implement the rule the fighters in the group are far more likely to fumble than any other class.</p><p></p><p>When I do house rules, one of the things I ask is whether or not it's going to significantly harm one class or build over all other classes. Fumbles don't qualify.</p><p></p><p><em>If</em> I wanted to throw this kind of random penalty at my players (I don't) it would be a separate roll any time you take any action in combat. The more daring/dangerous the action, the more likely it is to cause a penalty. The higher level you are, the less likely you are to be penalized.</p><p></p><p>Fumbling on a 1 has it backwards. The higher level you are, the more attacks you have, the more likely you are to fumble. I try not to be overly critical of what other people find fun, but it's a dumb rule.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7150752, member: 6801845"] If you have an option that doesn't penalize characters for having more attacks, I'd be curious to see details. But what you describe just sounds like high level fighters become extremely unlucky. A 20th level fighter action surging has at least a 40% chance of fumbling. His halfling rogue buddy? He's probably firing from the shadows with advantage and rerolling the first 1 for around a 1.3% chance. The wizard that never rolls an attack never fumbles. But the way most people implement the rule the fighters in the group are far more likely to fumble than any other class. When I do house rules, one of the things I ask is whether or not it's going to significantly harm one class or build over all other classes. Fumbles don't qualify. [I]If[/I] I wanted to throw this kind of random penalty at my players (I don't) it would be a separate roll any time you take any action in combat. The more daring/dangerous the action, the more likely it is to cause a penalty. The higher level you are, the less likely you are to be penalized. Fumbling on a 1 has it backwards. The higher level you are, the more attacks you have, the more likely you are to fumble. I try not to be overly critical of what other people find fun, but it's a dumb rule. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Critical Fumbles a core rule?
Top