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Critical Fumbles: Need Help Convincing DM
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<blockquote data-quote="Noah Fentz" data-source="post: 5418016" data-attributes="member: 41955"><p>Only if they use weapons.</p><p></p><p></p><p></p><p>I'm one of those few players that likes to multiclass from a 1st level rogue. Skills are where it's at IMO.</p><p></p><p></p><p></p><p>He just called me and told me he wanted to see the DC of drop weapon (01-40) changed to 15 and the weapon damage range increased, and he'll adopt the system. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As a rogue who makes his own masterwork bows, I was tired of taking the time (even fast tracking) out of the party's adventuring time to replace broken or damaged weapons. At least this way, we have a save vs fumbling and it's not always damaging our weapons.</p><p></p><p>I'd still like to hear more opinions, stories, etc on this, as so far they've been pretty entertaining!</p><p></p><p>LOL @ "... Any critquing those rules to them is like trying to strangle their baby in its crib."</p></blockquote><p></p>
[QUOTE="Noah Fentz, post: 5418016, member: 41955"] Only if they use weapons. I'm one of those few players that likes to multiclass from a 1st level rogue. Skills are where it's at IMO. He just called me and told me he wanted to see the DC of drop weapon (01-40) changed to 15 and the weapon damage range increased, and he'll adopt the system. :) As a rogue who makes his own masterwork bows, I was tired of taking the time (even fast tracking) out of the party's adventuring time to replace broken or damaged weapons. At least this way, we have a save vs fumbling and it's not always damaging our weapons. I'd still like to hear more opinions, stories, etc on this, as so far they've been pretty entertaining! LOL @ "... Any critquing those rules to them is like trying to strangle their baby in its crib." [/QUOTE]
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