Critical Hit Subsystem

Camelot

Adventurer
Critical_Hit_Subsystem

With this system, life for adventurers in 4th edition becomes much more deadly. Scoring a critical hit means giving your opponent a debilitation in addition to the boosted damage and normal effects of the attack. They can even lead to permanent scars, and not just the kind that look cool. Combat speeds up, but you could also be killed with a single attack that would normally have just bloodied you.

What are your thoughts? If you try it out, let me know how it goes!
 

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I love crit systems that break bones, hack off limbs and cut out eyes.

Granted, I use my own, but I applaud you for bringing some maiming back to your game.
 

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