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General Tabletop Discussion
*Pathfinder & Starfinder
critical hits and auto-hit adjacent targets?
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<blockquote data-quote="mattdm" data-source="post: 4639654" data-attributes="member: 15382"><p>So, in our last game, the infernal-pact warlock scored a crit with Fiery Bolt. The target took 22 points of damage — no question there. But, what about the adjacent creatures? My common sense says you can't crit without a roll for that specific creature. They players argued that the critical hit rules on page 278 don't say that the attack roll has to be specific to the target (and that the damage to other targets is clearly not covered by the "extra damage dice" point).</p><p></p><p>Following my general "err in the players' favor and don't hold up the game" policy, I let the warlock have the glorious all-around max damage — with the caveat that I'd make an official ruling later.</p><p></p><p>I'm pretty sure that official ruling will be with my common sense. But I'd like to hear what you all think.</p></blockquote><p></p>
[QUOTE="mattdm, post: 4639654, member: 15382"] So, in our last game, the infernal-pact warlock scored a crit with Fiery Bolt. The target took 22 points of damage — no question there. But, what about the adjacent creatures? My common sense says you can't crit without a roll for that specific creature. They players argued that the critical hit rules on page 278 don't say that the attack roll has to be specific to the target (and that the damage to other targets is clearly not covered by the "extra damage dice" point). Following my general "err in the players' favor and don't hold up the game" policy, I let the warlock have the glorious all-around max damage — with the caveat that I'd make an official ruling later. I'm pretty sure that official ruling will be with my common sense. But I'd like to hear what you all think. [/QUOTE]
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critical hits and auto-hit adjacent targets?
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