Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Critical Hits and damage - What do you do?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8679896" data-attributes="member: 6987520"><p>The odds are closer than you'd think really in many cases, you simply don't realize it.</p><p></p><p>Let's say you hit 60 percent of the time (typically for 5E), or 12 out of 20. One of those 12 times you hit, is the natural 20 "crit", so odds are 1 in 12 (or so). If you have d10 weapon, odds are 1 in 10 obviously--not far from 1 in 12.</p><p></p><p>If it is a hard target to hit, say you need a 16 or better, you chances of hitting are 5 in 20, and 20% of those hits will be crits. Again, not far off from the 1 in 4 on the d4's 25%.</p><p></p><p>Trust me, rolling maximum on damage <em>still feels exciting</em> and "special".</p><p></p><p>A nice side effect is it makes lower damage die weapons more appealing for certain features/builds because you are more likely to crit.</p><p></p><p>Now, look at your damage when you crit with a d10 weapon: it becomes 2d10. So, you might to 2 or 20, but someplace around 11, which is good, better than maximum of 10!</p><p></p><p>Considering my system your damage <em>must</em> be 10 for the crit to happen, and for simplicity's sake let's just say the average after that is 6, making your critical damage average of 16, so 5 points better than the RAW 2d10 average of 11.</p><p></p><p>Anyway, it isn't for everyone, which is fine, but <em>everyone </em>I've known who's actually tried it for a few sessions loves it. Of course, I suppose if people tried it and don't like it, they might not say anything LOL!</p><p></p><p>I makes more sense, and removes that annoying "you can only hit on a 20, but it is automatically a crit" issue.</p><p></p><p>But hey, your game, you do you and have fun--that's all that matter really in the end. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8679896, member: 6987520"] The odds are closer than you'd think really in many cases, you simply don't realize it. Let's say you hit 60 percent of the time (typically for 5E), or 12 out of 20. One of those 12 times you hit, is the natural 20 "crit", so odds are 1 in 12 (or so). If you have d10 weapon, odds are 1 in 10 obviously--not far from 1 in 12. If it is a hard target to hit, say you need a 16 or better, you chances of hitting are 5 in 20, and 20% of those hits will be crits. Again, not far off from the 1 in 4 on the d4's 25%. Trust me, rolling maximum on damage [I]still feels exciting[/I] and "special". A nice side effect is it makes lower damage die weapons more appealing for certain features/builds because you are more likely to crit. Now, look at your damage when you crit with a d10 weapon: it becomes 2d10. So, you might to 2 or 20, but someplace around 11, which is good, better than maximum of 10! Considering my system your damage [I]must[/I] be 10 for the crit to happen, and for simplicity's sake let's just say the average after that is 6, making your critical damage average of 16, so 5 points better than the RAW 2d10 average of 11. Anyway, it isn't for everyone, which is fine, but [I]everyone [/I]I've known who's actually tried it for a few sessions loves it. Of course, I suppose if people tried it and don't like it, they might not say anything LOL! I makes more sense, and removes that annoying "you can only hit on a 20, but it is automatically a crit" issue. But hey, your game, you do you and have fun--that's all that matter really in the end. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Critical Hits and damage - What do you do?
Top