Critical Hits and Multipliers

dvvega

Explorer
I know this will probably be an obvious one to most, but I would like to make sure I've not read the rules incorrectly.

I score a threat, confirm a critical ...no problems there.

Now I roll my damage dice twice (or however many times) and every die roll I add all the bonuses applicable such as strength and magic. I then add special damage such as sneak attack and shocking/flaming.

What about feats like Weapon Specialisation or Point Blank Shot?

This is the right interpretation right?

Somewhere I got the impression that you only add strength and magic once since its the weapon that does the extra critical damage, nothing else.
 
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Bonus dice are not double.

All numerical bonuses are. You double your Strength bonus (and if it's a two-handed weapon, you double the 1.5 damage), you double your bonus from Weapon Specialization, and you double the bonus damage from your weapon enhancement.

You also double damage from Power Attack. (And critical hits from two-handed weapons with Power Attack are ugly.)
 



Bonus dice are not doubled, but the base damage dice of the weapon are doubled. Your posts kind of made it sound like that wasn't true.
 

I'll use this double post to point out that in the text it doesn't say bonus (since bonus is generally a postitive single numerical modifier); it uses the term "extra dice"
 
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