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Critical Hits - why, and why not?
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<blockquote data-quote="pemerton" data-source="post: 6685221" data-attributes="member: 42582"><p>In the context of D&D, and especially pre-d20 D&D, I think this sort of thing is best handled via narration around the attack rolls. Eg the player rolls and his/her PC misses, then the GM rolls and the orc hits - the GM can narrate that as the PC losing his/her footing and the orc then taking advantage of that.</p><p></p><p>The system doesn't really have the granularity of detail in other respects to support fumbles at that level of detail. (Contrast, say, 4e, which does have that level of granularity for attack results and hence might be a better candidate for comparably granular fumble results. Though they would push against another aspect of 4e, namely, it's generally heroic tone.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 6685221, member: 42582"] In the context of D&D, and especially pre-d20 D&D, I think this sort of thing is best handled via narration around the attack rolls. Eg the player rolls and his/her PC misses, then the GM rolls and the orc hits - the GM can narrate that as the PC losing his/her footing and the orc then taking advantage of that. The system doesn't really have the granularity of detail in other respects to support fumbles at that level of detail. (Contrast, say, 4e, which does have that level of granularity for attack results and hence might be a better candidate for comparably granular fumble results. Though they would push against another aspect of 4e, namely, it's generally heroic tone.) [/QUOTE]
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Critical Hits - why, and why not?
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