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Critical on "Splash" Damage
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<blockquote data-quote="FireLance" data-source="post: 5061189" data-attributes="member: 3424"><p>1) Yes, if you choose to apply it to a creature you scored a critical hit against.</p><p></p><p>2) The warlock does not need to apply it to the creature he hit (for example, if he thinks the critical hit will kill the main target and the extra curse damage will be wasted) but he can only apply it to one target.</p><p></p><p>3) I'm inclined to go with the "no attack roll against the target, no critical" approach myself. Maximizing the base 1d6 damage is not a big deal, but the additional critical damage from a magic implement that gets added on top of that could be quite significant. </p><p></p><p>Whatever the DM decides, he should apply the same principle consistently to other powers that deal damage to one or more additional enemies without the need for an attack roll, such as the fighter at-will attack <em>cleave</em> and the swordmage at-will attack <em>greenflame blade</em>. Although these powers deal static damage to the other enemies, extra damage from a magic weapon or a high crit weapon property should still apply if they are also considered critical hits.</p><p></p><p>4) As mentioned, roll the extra damage once and apply it to all creatures that were critically hit by the same attack power.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5061189, member: 3424"] 1) Yes, if you choose to apply it to a creature you scored a critical hit against. 2) The warlock does not need to apply it to the creature he hit (for example, if he thinks the critical hit will kill the main target and the extra curse damage will be wasted) but he can only apply it to one target. 3) I'm inclined to go with the "no attack roll against the target, no critical" approach myself. Maximizing the base 1d6 damage is not a big deal, but the additional critical damage from a magic implement that gets added on top of that could be quite significant. Whatever the DM decides, he should apply the same principle consistently to other powers that deal damage to one or more additional enemies without the need for an attack roll, such as the fighter at-will attack [I]cleave[/I] and the swordmage at-will attack [I]greenflame blade[/I]. Although these powers deal static damage to the other enemies, extra damage from a magic weapon or a high crit weapon property should still apply if they are also considered critical hits. 4) As mentioned, roll the extra damage once and apply it to all creatures that were critically hit by the same attack power. [/QUOTE]
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Critical on "Splash" Damage
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