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Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
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<blockquote data-quote="Ruin Explorer" data-source="post: 9691922" data-attributes="member: 18"><p>You're seemingly illustrating your own mindset, not what they're actually doing.</p><p></p><p>Your mindset appears to be "THIS ENTIRE SHOW IS/SHOULD BE BASICALLY AN ADVERT", you can deny that, but your language and concerns make it hard to believe that not how you view Age of Umbra. Especially as all your complaints boil down to "THEY ARE NOT ADVERTISING IT WELL ENOUGH!!!".</p><p></p><p>Whereas I strongly suspect this is not the primary purpose here - that in fact literally everyone involved is primarily there to run a fun campaign and do their thing - indeed, none of them but Mercer were even involved in the design of DH, and we don't know how much even he was involved - he's certainly not the primary designer.</p><p></p><p></p><p>LOL "whataboutism", pull the other one, it's got bells on! It's called context and you know it perfectly well. DH is not a pure "narrative RPG" so this whole complaint falls flat - it's a bridge between narrative RPGs and traditional ones, and functions well in that hybrid role.</p><p></p><p>As for "I think there needs to be a higher standard", well, yes, if it the whole thing was <em>intended</em> by all participants as an<em> advert</em>, that would make sense.</p><p></p><p>Which suggests it is<em> not</em>, in fact, primarily an advert.</p><p></p><p></p><p>I mean, you're using the language of someone who believe this is an advert, not a "hater". "Pushing" and "selling". You don't seem to be allowing that actually they're just doing typical Critical Role tries a different game stuff? It's not like they understood the rules of any of those deadly well, is it?</p><p></p><p>What I'm pointing out is that you, because of how you view CR, are seeing this series as purely an advert - or actually an educational advert about a product, and are judging it as a failure on the basis that it is insufficiently, in your view, showing off what is peculiar and specific to DH and insufficiently explaining why we, as consumers, should dutifully purchase this consumer product on the basis of this advert.</p><p></p><p>Whereas I think the main thing be sold here is not Daggerheart, but Critical Role and the people involved in that, and that they're DH because they made it, sure, and to see how it works, but I don't think any of them are actually sitting and thinking "How can we best sell Daggerheart". I would suggest the same applied to when they played Candela Obscura, note. I don't think the focus was on selling or educating people about that game, I think the focus was on the campaign and characters as it always is in all CR productions.</p><p></p><p>TLDR: You're making a category error - this isn't primarily an advert that's why it's not a good advert.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9691922, member: 18"] You're seemingly illustrating your own mindset, not what they're actually doing. Your mindset appears to be "THIS ENTIRE SHOW IS/SHOULD BE BASICALLY AN ADVERT", you can deny that, but your language and concerns make it hard to believe that not how you view Age of Umbra. Especially as all your complaints boil down to "THEY ARE NOT ADVERTISING IT WELL ENOUGH!!!". Whereas I strongly suspect this is not the primary purpose here - that in fact literally everyone involved is primarily there to run a fun campaign and do their thing - indeed, none of them but Mercer were even involved in the design of DH, and we don't know how much even he was involved - he's certainly not the primary designer. LOL "whataboutism", pull the other one, it's got bells on! It's called context and you know it perfectly well. DH is not a pure "narrative RPG" so this whole complaint falls flat - it's a bridge between narrative RPGs and traditional ones, and functions well in that hybrid role. As for "I think there needs to be a higher standard", well, yes, if it the whole thing was [I]intended[/I] by all participants as an[I] advert[/I], that would make sense. Which suggests it is[I] not[/I], in fact, primarily an advert. I mean, you're using the language of someone who believe this is an advert, not a "hater". "Pushing" and "selling". You don't seem to be allowing that actually they're just doing typical Critical Role tries a different game stuff? It's not like they understood the rules of any of those deadly well, is it? What I'm pointing out is that you, because of how you view CR, are seeing this series as purely an advert - or actually an educational advert about a product, and are judging it as a failure on the basis that it is insufficiently, in your view, showing off what is peculiar and specific to DH and insufficiently explaining why we, as consumers, should dutifully purchase this consumer product on the basis of this advert. Whereas I think the main thing be sold here is not Daggerheart, but Critical Role and the people involved in that, and that they're DH because they made it, sure, and to see how it works, but I don't think any of them are actually sitting and thinking "How can we best sell Daggerheart". I would suggest the same applied to when they played Candela Obscura, note. I don't think the focus was on selling or educating people about that game, I think the focus was on the campaign and characters as it always is in all CR productions. TLDR: You're making a category error - this isn't primarily an advert that's why it's not a good advert. [/QUOTE]
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Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
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