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Critical Role Announces Two New RPGs
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<blockquote data-quote="Jer" data-source="post: 9085713" data-attributes="member: 19857"><p>Oh - I think I see what's happening. </p><p></p><p>They're not just a streaming game company. They're a collection of actors/artists/writers who have gotten together and found a wildly popular niche for their creative impulses that turns out makes them money. Turning their own creativity into money is like the platonic ideal of what every actor/artist/writer wants.</p><p></p><p>These are not corporate types for the most part so they're not trying to "maximize shareholder value". But they have a platform for creative work and the money to make it happen, so they're doing the creative things they want to do and hoping to make enough money to keep it all going. Everything doesn't have to be about making the optimal corporate decision if you have goals that aren't just maximizing your payout in raw dollars.</p></blockquote><p></p>
[QUOTE="Jer, post: 9085713, member: 19857"] Oh - I think I see what's happening. They're not just a streaming game company. They're a collection of actors/artists/writers who have gotten together and found a wildly popular niche for their creative impulses that turns out makes them money. Turning their own creativity into money is like the platonic ideal of what every actor/artist/writer wants. These are not corporate types for the most part so they're not trying to "maximize shareholder value". But they have a platform for creative work and the money to make it happen, so they're doing the creative things they want to do and hoping to make enough money to keep it all going. Everything doesn't have to be about making the optimal corporate decision if you have goals that aren't just maximizing your payout in raw dollars. [/QUOTE]
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Critical Role Announces Two New RPGs
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