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Critical Role Campaign 4 Episode 4 is a High-Octane Rollercoaster
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<blockquote data-quote="OB1" data-source="post: 9797785" data-attributes="member: 6796241"><p>The first half of C2 didn't have that problem either. It started when they began moving away from a lot of WotC IP, which resulted in Matt having to do a lot more work to prep games, which resulted in fewer encounters per session, which resulted in the players needing to fill up the space with long stretches of improv. </p><p></p><p>Really hoping that with a large team behind him, Brennan will be able to up the pace with more encounters per session. The first episode pace was fantastic, but it feels like it's been getting slower and slower ever since. It did seem like once we were back with just the Soldiers, the pace picked up a bit (3 encounters in the last 90 minutes), but I'm worried that the Scheemers will be very, very slow, and not sure where the Seekers will land.</p></blockquote><p></p>
[QUOTE="OB1, post: 9797785, member: 6796241"] The first half of C2 didn't have that problem either. It started when they began moving away from a lot of WotC IP, which resulted in Matt having to do a lot more work to prep games, which resulted in fewer encounters per session, which resulted in the players needing to fill up the space with long stretches of improv. Really hoping that with a large team behind him, Brennan will be able to up the pace with more encounters per session. The first episode pace was fantastic, but it feels like it's been getting slower and slower ever since. It did seem like once we were back with just the Soldiers, the pace picked up a bit (3 encounters in the last 90 minutes), but I'm worried that the Scheemers will be very, very slow, and not sure where the Seekers will land. [/QUOTE]
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Critical Role Campaign 4 Episode 4 is a High-Octane Rollercoaster
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