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<blockquote data-quote="Benjamin Olson" data-source="post: 8286115" data-attributes="member: 6988941"><p>I see them as extremely unlikely to switch game systems. Firstly they already changed from Pathfinder to 5e D&D when they went to streaming because it had a bigger audience. I don't see any other system claiming the crown by time campaign 3 starts. Secondly some of them are not naturals for mastering trpg rules systems and get stressed out by having to remember even all the 5e rules they've been playing for years while being watched and critiqued by a huge audience, a new system is less a fun change of pace and more a burden as performers, which, at the end of the day, is what they have to be. Thirdly they do a fair number of one shots in other systems (which they give themselves wide license to flub the rules of, because it's just a one-shot) so they can scratch the want-to-try-something-new itch there. Fourthly they have a strong business relationship with WotC and 5e having gotten one of their setting books published as official 5e content, something no other third party has achieved for their own IP in this edition.</p><p></p><p>I think it's unlikely they will get off the 5e boat until it is definitively supplanted as the dominant tabletop game (either by a future D&D edition or something else). The only way I see them jumping ship for something else before that is if their own in-house publishing company (The Darrington Press) produces a game system of their own and they decide to really bet on it hard, but so far I've seen no sign that they have that sort of ambition for the publishing end of things.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8286115, member: 6988941"] I see them as extremely unlikely to switch game systems. Firstly they already changed from Pathfinder to 5e D&D when they went to streaming because it had a bigger audience. I don't see any other system claiming the crown by time campaign 3 starts. Secondly some of them are not naturals for mastering trpg rules systems and get stressed out by having to remember even all the 5e rules they've been playing for years while being watched and critiqued by a huge audience, a new system is less a fun change of pace and more a burden as performers, which, at the end of the day, is what they have to be. Thirdly they do a fair number of one shots in other systems (which they give themselves wide license to flub the rules of, because it's just a one-shot) so they can scratch the want-to-try-something-new itch there. Fourthly they have a strong business relationship with WotC and 5e having gotten one of their setting books published as official 5e content, something no other third party has achieved for their own IP in this edition. I think it's unlikely they will get off the 5e boat until it is definitively supplanted as the dominant tabletop game (either by a future D&D edition or something else). The only way I see them jumping ship for something else before that is if their own in-house publishing company (The Darrington Press) produces a game system of their own and they decide to really bet on it hard, but so far I've seen no sign that they have that sort of ambition for the publishing end of things. [/QUOTE]
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