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<blockquote data-quote="doctorbadwolf" data-source="post: 8289404" data-attributes="member: 6704184"><p>That discussion very nearly did go very differently. </p><p> </p><p>It seems like you are completely disregarding intentionality vs recklessness. Both create a war, and that is obviously evil, but the difference does inform the nature of the person and to what degree forgiveness is possible or appropriate. </p><p> </p><p>Essek was willing to risk renewed war to get something he wanted. Pretty classic story, rings true of a lot of Cold War stories (real and fictional) that could have kicked off world war three had cooler heads not prevailed, etc. When his recklessness cause war to reignite, he felt trapped and jumped at the chance to help end the war. </p><p> </p><p>Trent, OTOH, intentionally reignited a war, and seems to intend to do so again if it will get him more power and influence. </p><p> </p><p>It’s completely believable and psychologically normal for a group of people to give a dear friend the benefit of the doubt, and see the fear and guilt much more viscerally than they see the sin. </p><p> </p><p>And again, they very nearly threw him to the wolves. They went into the conversation ready to do that. </p><p> </p><p>That they then later hang out with him and make jokes, after again reinforcing that he deserves his guilt and reminding him that he has a lot to atone for and may never actually atone, is...very human. This is how real people behave, IRL. </p><p></p><p>How do any of those things impede improvisation? Some of them I would cite as directly responsible for more improvisation. Especially the magic system. </p><p> </p><p>A lack of specifics can aid improv in some scenes, IME, but combat especially is a split between those who have an easier time with fewer mechanics vs those who use the mechanics as springboards for improv.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8289404, member: 6704184"] That discussion very nearly did go very differently. It seems like you are completely disregarding intentionality vs recklessness. Both create a war, and that is obviously evil, but the difference does inform the nature of the person and to what degree forgiveness is possible or appropriate. Essek was willing to risk renewed war to get something he wanted. Pretty classic story, rings true of a lot of Cold War stories (real and fictional) that could have kicked off world war three had cooler heads not prevailed, etc. When his recklessness cause war to reignite, he felt trapped and jumped at the chance to help end the war. Trent, OTOH, intentionally reignited a war, and seems to intend to do so again if it will get him more power and influence. It’s completely believable and psychologically normal for a group of people to give a dear friend the benefit of the doubt, and see the fear and guilt much more viscerally than they see the sin. And again, they very nearly threw him to the wolves. They went into the conversation ready to do that. That they then later hang out with him and make jokes, after again reinforcing that he deserves his guilt and reminding him that he has a lot to atone for and may never actually atone, is...very human. This is how real people behave, IRL. How do any of those things impede improvisation? Some of them I would cite as directly responsible for more improvisation. Especially the magic system. A lack of specifics can aid improv in some scenes, IME, but combat especially is a split between those who have an easier time with fewer mechanics vs those who use the mechanics as springboards for improv. [/QUOTE]
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