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<blockquote data-quote="Jaeger" data-source="post: 8290794" data-attributes="member: 27996"><p>LOL, this is what I get for waiting until after the weekend to respond.</p><p></p><p>A total loss of context to my comment.</p><p></p><p>At the time of the original exchange, I am commenting on the lack of rules-mastery CR still shows after years of play.</p><p></p><p>Their lack of rules mastery is the 'home game standard' I am referencing.</p><p></p><p>In replying to a post over 7 pages back, I get how that could get lost.</p><p></p><p></p><p></p><p></p><p>Ehhh maybe,</p><p></p><p>I'm thinking of a system more medium-lite, between outright rules-lite like PbTA, and 5e RAW.</p><p></p><p>I think that it is the chemistry of the cast that seems to be the main draw if this thread is anything to go by.</p><p></p><p>But either way, CR and D&D are joined at the hip for the foreseeable future. It would take a major unforeseeable change for them to part.</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8290794, member: 27996"] LOL, this is what I get for waiting until after the weekend to respond. A total loss of context to my comment. At the time of the original exchange, I am commenting on the lack of rules-mastery CR still shows after years of play. Their lack of rules mastery is the 'home game standard' I am referencing. In replying to a post over 7 pages back, I get how that could get lost. Ehhh maybe, I'm thinking of a system more medium-lite, between outright rules-lite like PbTA, and 5e RAW. I think that it is the chemistry of the cast that seems to be the main draw if this thread is anything to go by. But either way, CR and D&D are joined at the hip for the foreseeable future. It would take a major unforeseeable change for them to part. [/QUOTE]
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