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Critical Role: Overrated, Underrated, or Goldilocks?
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8388309" data-attributes="member: 7023840"><p>As briefly as I can, with the understanding that brevity is the antithesis of me:</p><p></p><p>1. I think that livestreams, <em>in toto</em>, are an unabashed positive for the hobby. They drive increased interest and keep the hobby relevant to a much wider swath of people.</p><p></p><p>2. I'm not a CR or livestream fan, and I don't watch them myself (other than sampling to try and understand what the fuss was about). Not because I'm not super-impressed by them, but simply because I lack the time and find that I have other uses. Mostly, reading and watching random low and high culture so I can make long incomprehensible posts that vaguely allude to those things. Wait until my magnum opus on how the Birthright is really just the Wacky WallWalker of D&D. </p><p></p><p>3. When I did sample CR, what came across to me was the sheer amount of talent at the table. I was shocked at how good they were able to make it for an audience! Not only did they make a product that entertained, they did so while making it look ... effortless. To me, that has always been the mark of extreme skill (and work).</p><p></p><p>4. I don't think that the debates over whether it is, or isn't "real D&D" or whatever that might mean are particularly productive- they are obviously playing the game with rules and dice and all of that. But having talented professional performers playing a game for an audience ... is so very different than what most people at home are doing. We can all imagine ourselves doing that, maybe, but we don't actually do this because we aren't playing for this external audience, and because we generally don't have decades of training at acting, improv, and years of credits as a professional.</p><p></p><p>5. I think it is helpful to remember that divide; to state the obvious, just because you're playing the same game, doesn't mean ... <em>you're playing the same game</em>. If you give Gordon Ramsay or Alain Ducasse the same ingredients and recipe as you, and everyone cooks ... then you're probably going to end up with different dishes. Here, when people have spent their lives (school, clubs, work, so much put into it) and are so good that they can make a living as performers, and you ask them to entertain an audience, they will necessarily end up with a product that is different than what we will end up with at home.</p><p></p><p>And that's not a bad thing! That's truly amazing. It is a massive tribute to the skill of Mercer & Co. that they are so skilled that they have taken something that most people would view as unwatchable (other people playing D&D) and imbued it with the drama and pathos that they've turned it into an empire.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8388309, member: 7023840"] As briefly as I can, with the understanding that brevity is the antithesis of me: 1. I think that livestreams, [I]in toto[/I], are an unabashed positive for the hobby. They drive increased interest and keep the hobby relevant to a much wider swath of people. 2. I'm not a CR or livestream fan, and I don't watch them myself (other than sampling to try and understand what the fuss was about). Not because I'm not super-impressed by them, but simply because I lack the time and find that I have other uses. Mostly, reading and watching random low and high culture so I can make long incomprehensible posts that vaguely allude to those things. Wait until my magnum opus on how the Birthright is really just the Wacky WallWalker of D&D. [I] [/I] 3. When I did sample CR, what came across to me was the sheer amount of talent at the table. I was shocked at how good they were able to make it for an audience! Not only did they make a product that entertained, they did so while making it look ... effortless. To me, that has always been the mark of extreme skill (and work). 4. I don't think that the debates over whether it is, or isn't "real D&D" or whatever that might mean are particularly productive- they are obviously playing the game with rules and dice and all of that. But having talented professional performers playing a game for an audience ... is so very different than what most people at home are doing. We can all imagine ourselves doing that, maybe, but we don't actually do this because we aren't playing for this external audience, and because we generally don't have decades of training at acting, improv, and years of credits as a professional. 5. I think it is helpful to remember that divide; to state the obvious, just because you're playing the same game, doesn't mean ... [I]you're playing the same game[/I]. If you give Gordon Ramsay or Alain Ducasse the same ingredients and recipe as you, and everyone cooks ... then you're probably going to end up with different dishes. Here, when people have spent their lives (school, clubs, work, so much put into it) and are so good that they can make a living as performers, and you ask them to entertain an audience, they will necessarily end up with a product that is different than what we will end up with at home. And that's not a bad thing! That's truly amazing. It is a massive tribute to the skill of Mercer & Co. that they are so skilled that they have taken something that most people would view as unwatchable (other people playing D&D) and imbued it with the drama and pathos that they've turned it into an empire. [/QUOTE]
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