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General Tabletop Discussion
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Critical Role: Overrated, Underrated, or Goldilocks?
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<blockquote data-quote="Burnside" data-source="post: 8388668" data-attributes="member: 6910340"><p>Anecdotally.</p><p></p><p>I’m a professional actor, director, and writer with 20+ years of experience. I also play D&D in both professional and casual play:</p><p>-Casually with friends</p><p>-As a pro DM</p><p>-As a performer on a podcast</p><p>-As a performer in front of live audiences</p><p></p><p>For me personally, these modes are all a bit different in terms of style of play. In terms of distance from playing casually with friends, playing in front of a live audience is the most different. The energy from a live crowd really changes the game.</p><p></p><p>Performing on the podcast isn’t as radically different as live shows, but I do play differently than I would in a casual game. Mainly, I am more focused, break character much less, and am conscious of trying to play in a smooth, clear style so as to minimize work for the editor. I’m also probably thinking a bit more about continuity and for the sake of the audience setting up a character arc in a way I wouldn’t focus on as much in a casual game.</p><p></p><p>Pro DMing is the least different from a casual game. Honestly the main difference is just that I do more prep work for the session.</p><p></p><p>I also think it’s worth pointing out that comparisons between professionally performed games vs home games and the “equivalent” in sports or entertainment is problematic because D&D as performance is very, very new. Less than 15 years old. We are seeing the very beginning of the form, and the lines between amateurs and professional players are still quite blurry. It’s in a nascent state. I think in 10-20 years professional D&D as a performance form will be much more clearly distinct from non-performance home games.</p></blockquote><p></p>
[QUOTE="Burnside, post: 8388668, member: 6910340"] Anecdotally. I’m a professional actor, director, and writer with 20+ years of experience. I also play D&D in both professional and casual play: -Casually with friends -As a pro DM -As a performer on a podcast -As a performer in front of live audiences For me personally, these modes are all a bit different in terms of style of play. In terms of distance from playing casually with friends, playing in front of a live audience is the most different. The energy from a live crowd really changes the game. Performing on the podcast isn’t as radically different as live shows, but I do play differently than I would in a casual game. Mainly, I am more focused, break character much less, and am conscious of trying to play in a smooth, clear style so as to minimize work for the editor. I’m also probably thinking a bit more about continuity and for the sake of the audience setting up a character arc in a way I wouldn’t focus on as much in a casual game. Pro DMing is the least different from a casual game. Honestly the main difference is just that I do more prep work for the session. I also think it’s worth pointing out that comparisons between professionally performed games vs home games and the “equivalent” in sports or entertainment is problematic because D&D as performance is very, very new. Less than 15 years old. We are seeing the very beginning of the form, and the lines between amateurs and professional players are still quite blurry. It’s in a nascent state. I think in 10-20 years professional D&D as a performance form will be much more clearly distinct from non-performance home games. [/QUOTE]
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Critical Role: Overrated, Underrated, or Goldilocks?
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