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Critical Role: Overrated, Underrated, or Goldilocks?
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<blockquote data-quote="Oofta" data-source="post: 8388872" data-attributes="member: 6801845"><p>So last post for a while (I know, I know, I'm starting to get as wordy as Snarf!)</p><p></p><p>I see some benefits to CR and some negatives.</p><p></p><p>Positives</p><ul> <li data-xf-list-type="ul">It shows that D&D can be more than just a bunch of people rolling dice grunting out numbers to each other in a basement.</li> <li data-xf-list-type="ul">It's <em>funny. </em>There are times when I'm biking down the road with my one earbud in (I still like to hear) and I'll break out in laughter. The great thing is that this is not improv comedy sketch D&D like some shows; it's just people playing off each other. Reminds me of my home game and one of the things I used to have to explain why I liked D&D - I tend to have more laughs per hour playing D&D than most activities.</li> <li data-xf-list-type="ul">The players occasionally go out of their way to share the spotlight. With a group like this there are attention hogs, they're all very charismatic. But there are times when it seems like they'll go out of their way to ensure that Ashley or Travis get pulled in to the conversation and story.</li> <li data-xf-list-type="ul">It feels like people are really getting into their PCs and doing what their PCs would do. Whether that's when Fjord [ISPOILER]threw his sword into the lava which, according to one of the few after-shows I watched was just something he thought it PC would do in the moment[/ISPOILER] or when Jester [ISPOILER]cast modify memory on the hag after giving her a cupcake[/ISPOILER]. </li> <li data-xf-list-type="ul">Matt is an amazing voice actor, and he really works at selling different NPCs. Several of his NPCs have basically the same voice/accent but the mannerisms differentiate them. For me I've found myself being okay acting out more when I DM. I've also seen this in some players, my nephew started watching and now does a "funny voice" for his gnome PC. Not as good as Sam's PC but it's adding to his enjoyment so it's all good.</li> <li data-xf-list-type="ul">Matt is never judgmental and is always supportive, same with the rest of the group. If someone does something less-than-optimal they may kid a bit but are quick to tell people that there's a lot going on and that nobody is perfect.</li> <li data-xf-list-type="ul">It's popular and entertaining and can give an idea of what D&D is which leads to my next point...</li> </ul><p>Negatives</p><ul> <li data-xf-list-type="ul">The Mercer effect. People shouldn't expect a professional voice actor as DM or an unlimited Dwarven Forge budget.</li> <li data-xf-list-type="ul">Witty repartee. We aren't all going to be as quick with the quips and playing off others as they are. Then again, I look at Ashley who plays a quiet and reserved PC who almost needs to be pulled into the story (which they do) for her to have anything to say. Kind of reminds me of one of my players ... but it's easy to only see the obviously dramatic players and think "I can't do that".</li> <li data-xf-list-type="ul">Expecting every game to have this style and depth of intra-personal interaction. First, it doesn't happen overnight if it ever does. I happen to do an RP heavy game, but I've also had a lot of games that were a lot of fun that had very little. </li> </ul><p>In any case ... that's all. I think there are positives and negatives to CR. I don't think it's solely responsible for he success of 5E, but I do think that overall it and other streams are good for the hobby.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8388872, member: 6801845"] So last post for a while (I know, I know, I'm starting to get as wordy as Snarf!) I see some benefits to CR and some negatives. Positives [LIST] [*]It shows that D&D can be more than just a bunch of people rolling dice grunting out numbers to each other in a basement. [*]It's [I]funny. [/I]There are times when I'm biking down the road with my one earbud in (I still like to hear) and I'll break out in laughter. The great thing is that this is not improv comedy sketch D&D like some shows; it's just people playing off each other. Reminds me of my home game and one of the things I used to have to explain why I liked D&D - I tend to have more laughs per hour playing D&D than most activities. [*]The players occasionally go out of their way to share the spotlight. With a group like this there are attention hogs, they're all very charismatic. But there are times when it seems like they'll go out of their way to ensure that Ashley or Travis get pulled in to the conversation and story. [*]It feels like people are really getting into their PCs and doing what their PCs would do. Whether that's when Fjord [ISPOILER]threw his sword into the lava which, according to one of the few after-shows I watched was just something he thought it PC would do in the moment[/ISPOILER] or when Jester [ISPOILER]cast modify memory on the hag after giving her a cupcake[/ISPOILER]. [*]Matt is an amazing voice actor, and he really works at selling different NPCs. Several of his NPCs have basically the same voice/accent but the mannerisms differentiate them. For me I've found myself being okay acting out more when I DM. I've also seen this in some players, my nephew started watching and now does a "funny voice" for his gnome PC. Not as good as Sam's PC but it's adding to his enjoyment so it's all good. [*]Matt is never judgmental and is always supportive, same with the rest of the group. If someone does something less-than-optimal they may kid a bit but are quick to tell people that there's a lot going on and that nobody is perfect. [*]It's popular and entertaining and can give an idea of what D&D is which leads to my next point... [/LIST] Negatives [LIST] [*]The Mercer effect. People shouldn't expect a professional voice actor as DM or an unlimited Dwarven Forge budget. [*]Witty repartee. We aren't all going to be as quick with the quips and playing off others as they are. Then again, I look at Ashley who plays a quiet and reserved PC who almost needs to be pulled into the story (which they do) for her to have anything to say. Kind of reminds me of one of my players ... but it's easy to only see the obviously dramatic players and think "I can't do that". [*]Expecting every game to have this style and depth of intra-personal interaction. First, it doesn't happen overnight if it ever does. I happen to do an RP heavy game, but I've also had a lot of games that were a lot of fun that had very little. [/LIST] In any case ... that's all. I think there are positives and negatives to CR. I don't think it's solely responsible for he success of 5E, but I do think that overall it and other streams are good for the hobby. [/QUOTE]
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