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General Tabletop Discussion
*Dungeons & Dragons
Critical Role: Overrated, Underrated, or Goldilocks?
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<blockquote data-quote="Mannahnin" data-source="post: 8389226" data-attributes="member: 7026594"><p>Yeah. And I don't know if it's even a debate which can be resolved, unless maybe we were to poll the players and Matt.</p><p></p><p>But I think that's why the analogies got pushback. I don't think anyone's denying that playing to an audience changes the game, but I think folks are on opposite sides of the question "is it entertainment for the audience first and foremost, or entertainment for the group first and foremost?" Which is probably not something we can determine definitively.</p><p></p><p>If the game exists (at this point) primarily for the audience, it's more like a TV show or a Globetrotters game than it is like our games. Which is what I think Snarf was saying in his OP. But I'm not convinced that's true.</p><p></p><p>And I think the folks who have observed that we can indeed learn from and improve our games by imitating parts of it are correct.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8389226, member: 7026594"] Yeah. And I don't know if it's even a debate which can be resolved, unless maybe we were to poll the players and Matt. But I think that's why the analogies got pushback. I don't think anyone's denying that playing to an audience changes the game, but I think folks are on opposite sides of the question "is it entertainment for the audience first and foremost, or entertainment for the group first and foremost?" Which is probably not something we can determine definitively. If the game exists (at this point) primarily for the audience, it's more like a TV show or a Globetrotters game than it is like our games. Which is what I think Snarf was saying in his OP. But I'm not convinced that's true. And I think the folks who have observed that we can indeed learn from and improve our games by imitating parts of it are correct. [/QUOTE]
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Critical Role: Overrated, Underrated, or Goldilocks?
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