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Critical Role Releases New Campaign 4 Trailer
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<blockquote data-quote="billd91" data-source="post: 9762457" data-attributes="member: 3400"><p>Some groups like the style role playing out major shopping events - mainly magic items and other unique stuff - others don't. But my experience is also that shopping role play is very different with 3-4 players compared to a table with 6-8 players.</p><p></p><p>I think role playing out shopping has come in and out of vogue over the years. In early AD&D modules, it seems an expectation - otherwise, why would the module have gone to the trouble of saying that the guys running the Adventurer's A&P are secretly agents of the Evil Cult? Ye Olde Magic Shoppes are often detailed in Volo's guides or on the streets of Cauldron. But then 3e came along and regularized a magic item economy where you had a good chance of just picking up the item you wanted off the rack - and so I think a lot of people dispensed with the role playing of the process in order to just get the bookkeeping done and "get to the fun".</p><p></p><p>All that said, I think Matt does a reasonably good job of keeping things interesting - Pumat Sol was a particularly interesting example of him injecting a bit of humor and fun. And Travis is patient enough for it as a good player should be... but then, they haven't had Orion buying up a bunch of mirrors in some weird, grandiose plan in a long time.</p></blockquote><p></p>
[QUOTE="billd91, post: 9762457, member: 3400"] Some groups like the style role playing out major shopping events - mainly magic items and other unique stuff - others don't. But my experience is also that shopping role play is very different with 3-4 players compared to a table with 6-8 players. I think role playing out shopping has come in and out of vogue over the years. In early AD&D modules, it seems an expectation - otherwise, why would the module have gone to the trouble of saying that the guys running the Adventurer's A&P are secretly agents of the Evil Cult? Ye Olde Magic Shoppes are often detailed in Volo's guides or on the streets of Cauldron. But then 3e came along and regularized a magic item economy where you had a good chance of just picking up the item you wanted off the rack - and so I think a lot of people dispensed with the role playing of the process in order to just get the bookkeeping done and "get to the fun". All that said, I think Matt does a reasonably good job of keeping things interesting - Pumat Sol was a particularly interesting example of him injecting a bit of humor and fun. And Travis is patient enough for it as a good player should be... but then, they haven't had Orion buying up a bunch of mirrors in some weird, grandiose plan in a long time. [/QUOTE]
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