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Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players
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<blockquote data-quote="Charlaquin" data-source="post: 9734910" data-attributes="member: 6779196"><p>Well, the video made it sound like it won’t be three groups with three completely different, consistent casts. Rather, the players will be able to jump around between the different groups as interest and availability allow. The groups are more like “home rooms” in a lot of schools (or maybe that’s just American schools?) The players’ first adventures will be with their chosen group, and that group will probably be the one they play with most often. But they’ll be able to jump around between groups.</p><p></p><p>I don’t expect it will be as confusing as you think. Lots of books, movies, and TV series have ensemble casts and shift focus between different groups at different times.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9734910, member: 6779196"] Well, the video made it sound like it won’t be three groups with three completely different, consistent casts. Rather, the players will be able to jump around between the different groups as interest and availability allow. The groups are more like “home rooms” in a lot of schools (or maybe that’s just American schools?) The players’ first adventures will be with their chosen group, and that group will probably be the one they play with most often. But they’ll be able to jump around between groups. I don’t expect it will be as confusing as you think. Lots of books, movies, and TV series have ensemble casts and shift focus between different groups at different times. [/QUOTE]
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Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players
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