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*Dungeons & Dragons
Critical Role's Campaign 4 Opens With a Funeral and Plenty of Intrigue
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<blockquote data-quote="I'm A Banana" data-source="post: 9773952" data-attributes="member: 2067"><p>First full ep of CR I've watched and it was a pretty good time. These are all theater kids, of course they'd spend 4 hours doing very little GAME, but a lot of work on the voice, attitude, appearance, etc. Still, there were clearly elements of things being revealed on Nat 20's or high rolls that might not've been shown otherwise. This list of players is ridiculous, so I'm curious about how a story is going to gel around them. By the end of the session it was kind of hard to care about the new characters being introduced. Spending most of the episode with Hal and his family (and extended family and found family from the rebellion), by the time I got to Dwarfy McBigTits, I was not seeing much in the way of novel dynamics. Mercer's antagonistic knight and the elf (that they changed the lighting to introduce?) seemed like some fresh air. Still not totally clear on the family dynamics between the druid, the ex-wife, Hal, Thjazi, and the child (or two?), but that might gel more with some time.</p><p></p><p>The game did kind of struggle with feeling like there was a conflict or stakes or anything, but that's OK for an ep spent mostly introducing characters. The fact that Thjazi's execution didn't result in his escape as planned is a pretty good mystery, even if no one seemed <em>particularly</em> interested in answering that question today. </p><p></p><p>Mechanically, I liked the use of the <em>clue </em>spell (which is a bit of slightly OP 3rd party stuff, but is a cool storytelling element), and Brennan's moment on the Nat 20 of "Pick two of these three things and I will tell you the answer to them." Thimble's intro being done with death saves was also pretty great, and I liked Brennan's mention of backup characters - sounds like between the large party and backup characters, death won't be something the game will shy away from as much as I'd expect (since it often is not embraced in RP-heavy / Story-focused games, for some pretty good reasons).</p><p></p><p>Worth an ep 2, at least!</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 9773952, member: 2067"] First full ep of CR I've watched and it was a pretty good time. These are all theater kids, of course they'd spend 4 hours doing very little GAME, but a lot of work on the voice, attitude, appearance, etc. Still, there were clearly elements of things being revealed on Nat 20's or high rolls that might not've been shown otherwise. This list of players is ridiculous, so I'm curious about how a story is going to gel around them. By the end of the session it was kind of hard to care about the new characters being introduced. Spending most of the episode with Hal and his family (and extended family and found family from the rebellion), by the time I got to Dwarfy McBigTits, I was not seeing much in the way of novel dynamics. Mercer's antagonistic knight and the elf (that they changed the lighting to introduce?) seemed like some fresh air. Still not totally clear on the family dynamics between the druid, the ex-wife, Hal, Thjazi, and the child (or two?), but that might gel more with some time. The game did kind of struggle with feeling like there was a conflict or stakes or anything, but that's OK for an ep spent mostly introducing characters. The fact that Thjazi's execution didn't result in his escape as planned is a pretty good mystery, even if no one seemed [I]particularly[/I] interested in answering that question today. Mechanically, I liked the use of the [I]clue [/I]spell (which is a bit of slightly OP 3rd party stuff, but is a cool storytelling element), and Brennan's moment on the Nat 20 of "Pick two of these three things and I will tell you the answer to them." Thimble's intro being done with death saves was also pretty great, and I liked Brennan's mention of backup characters - sounds like between the large party and backup characters, death won't be something the game will shy away from as much as I'd expect (since it often is not embraced in RP-heavy / Story-focused games, for some pretty good reasons). Worth an ep 2, at least! [/QUOTE]
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