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Critical Role's 'Daggerheart' Open Playtest Starts In March
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<blockquote data-quote="CleverNickName" data-source="post: 9287423" data-attributes="member: 50987"><p>Digging through the cards folder...</p><ul> <li data-xf-list-type="ul">The artwork is impressive. I expected just a bunch of place-holder shapes with Alt text on them, not watermarked art proofs! Looks like the art department and art director have been involved for a good long while in this project, so it looks more polished.</li> <li data-xf-list-type="ul">Action Tracking is going to take me a while to warm up to. Not that it's hard or difficult to understand; it's just so different from what I'm used to and I don't yet understand why they chose to use it.</li> <li data-xf-list-type="ul">The D&D terms for "Race" and "Background" have been rolled into a single card. I really like this change: it pushes the concept of "race" further away from DNA and taxonomy, and closer to a person's culture and heritage. This is something I've wanted to see for a long time, so: huge props to the design team.</li> <li data-xf-list-type="ul">Subclass cards look like they're going to work the same way that D&D character subclasses do. At first glance they look like a customization option, designed to stack with the Ancestry & Domain cards.</li> </ul><p>I'm gonna need to sit down and study these rules a lot more, and un-learn some old D&D terms, before things like Domains and Action Rolls make sense to me. And alas, it's time to start my work day. More later, I guess...</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9287423, member: 50987"] Digging through the cards folder... [LIST] [*]The artwork is impressive. I expected just a bunch of place-holder shapes with Alt text on them, not watermarked art proofs! Looks like the art department and art director have been involved for a good long while in this project, so it looks more polished. [*]Action Tracking is going to take me a while to warm up to. Not that it's hard or difficult to understand; it's just so different from what I'm used to and I don't yet understand why they chose to use it. [*]The D&D terms for "Race" and "Background" have been rolled into a single card. I really like this change: it pushes the concept of "race" further away from DNA and taxonomy, and closer to a person's culture and heritage. This is something I've wanted to see for a long time, so: huge props to the design team. [*]Subclass cards look like they're going to work the same way that D&D character subclasses do. At first glance they look like a customization option, designed to stack with the Ancestry & Domain cards. [/LIST] I'm gonna need to sit down and study these rules a lot more, and un-learn some old D&D terms, before things like Domains and Action Rolls make sense to me. And alas, it's time to start my work day. More later, I guess... [/QUOTE]
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Critical Role's 'Daggerheart' Open Playtest Starts In March
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