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<blockquote data-quote="overgeeked" data-source="post: 9174912" data-attributes="member: 86653"><p>There's two sides to this. The GRRM problem, i.e. I don't want to get invested in this because it might be left unfinished; and the "holy crap that's too much" problem, i.e. as you say, catching up would require a big time investment. Something like 1316 hours and 32 minutes according to critrolestats. Though the cartoon does condense things down quite a lot. Each dozen or so live play episodes fit into 2-3 episodes of 30 minutes each.</p><p></p><p>Spot on. You can't manufacture the level of affection and closeness the cast has. As you say, it really shines through.</p><p></p><p>Most fans of CR are fans of the cast, not the game. They become fans of the game because of the show. They're far, far more invested in the people at the table and their interactions than the game mechanics. Yes, the one-shots and mini campaigns have lower viewer numbers, but we haven't seen the full cast do anything that's not D&D (afair). The closest we got was Ashley's not-Alien one-shot and it has numbers that every other live play show would kill for.</p><p></p><p>It wouldn't be foreign because the vast majority of fans would buy up the new game really quickly. They'd read it, learn it, and many would play it. It would be new, yes. But it wouldn't be some mysterious, ineffable alien thing. It wouldn't be "foreign" in any real sense.</p><p></p><p>I think you're drastically overestimating the differences between 5E and what we know of the still in playtest Daggerheart game. Everything we've seen suggests rules only slightly lighter than 5E with some more narrative, player-generated elements. Their game isn't going to be "just make it up, LOL."</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9174912, member: 86653"] There's two sides to this. The GRRM problem, i.e. I don't want to get invested in this because it might be left unfinished; and the "holy crap that's too much" problem, i.e. as you say, catching up would require a big time investment. Something like 1316 hours and 32 minutes according to critrolestats. Though the cartoon does condense things down quite a lot. Each dozen or so live play episodes fit into 2-3 episodes of 30 minutes each. Spot on. You can't manufacture the level of affection and closeness the cast has. As you say, it really shines through. Most fans of CR are fans of the cast, not the game. They become fans of the game because of the show. They're far, far more invested in the people at the table and their interactions than the game mechanics. Yes, the one-shots and mini campaigns have lower viewer numbers, but we haven't seen the full cast do anything that's not D&D (afair). The closest we got was Ashley's not-Alien one-shot and it has numbers that every other live play show would kill for. It wouldn't be foreign because the vast majority of fans would buy up the new game really quickly. They'd read it, learn it, and many would play it. It would be new, yes. But it wouldn't be some mysterious, ineffable alien thing. It wouldn't be "foreign" in any real sense. I think you're drastically overestimating the differences between 5E and what we know of the still in playtest Daggerheart game. Everything we've seen suggests rules only slightly lighter than 5E with some more narrative, player-generated elements. Their game isn't going to be "just make it up, LOL." [/QUOTE]
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