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Criticals and double dice
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<blockquote data-quote="ExploderWizard" data-source="post: 7405720" data-attributes="member: 66434"><p>I would take another path with that poison damage. The point I contend with is that the critical rules are very clear in that doubling only applies to DICE. If the poison damage is a flat 7 then it wouldn't be doubled. It would be no different than a STR bonus. If the poison damage is expressed as 2d6 then it would be doubled as it is being expressed as a number of dice. </p><p></p><p>So my take is if the damage in question results from an attack roll AND is expressed in X(dice) then it is doubled. This would be regardless of whether there was a save to halve the extra damage. Now if the extra damage does not apply at all unless a save is failed then it would not be doubled. So the situations would break down like this:</p><p></p><p>rogue attacks with poisoned weapon: 1d8 slash+4d6 sneak + 4d6 poison+5(DEX & magic) on a crit would be 2d8+8d6+8d6+5</p><p></p><p>big monster attacks with poison stinger: 2d6 piercing +15 poison+4 (STR) on a crit would be 4d6+15+4.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 7405720, member: 66434"] I would take another path with that poison damage. The point I contend with is that the critical rules are very clear in that doubling only applies to DICE. If the poison damage is a flat 7 then it wouldn't be doubled. It would be no different than a STR bonus. If the poison damage is expressed as 2d6 then it would be doubled as it is being expressed as a number of dice. So my take is if the damage in question results from an attack roll AND is expressed in X(dice) then it is doubled. This would be regardless of whether there was a save to halve the extra damage. Now if the extra damage does not apply at all unless a save is failed then it would not be doubled. So the situations would break down like this: rogue attacks with poisoned weapon: 1d8 slash+4d6 sneak + 4d6 poison+5(DEX & magic) on a crit would be 2d8+8d6+8d6+5 big monster attacks with poison stinger: 2d6 piercing +15 poison+4 (STR) on a crit would be 4d6+15+4. [/QUOTE]
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