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Criticizing the new edition of D&D (because I like it a lot)
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<blockquote data-quote="wedgeski" data-source="post: 6332652" data-attributes="member: 16212"><p>Interesting list, I both agree and disagree. A couple of things:</p><p></p><p><strong>Long weapon lists</strong>: Stick 'em all in there! As long as there are no traps for inexperienced players, it makes a lot of people very happy to see a page full of weapons in the PHB. Let's not deny them their fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Spell components</strong>: Since only expensive components need to be actually managed outside of a Component Pouch, this seems fine to me and is usually first on the agenda for house-ruling anyway. I might not do that this time, just to see what happens.</p><p></p><p><strong>Identifying magic items:</strong> I will be house-ruling the "fondle it for a Short Rest and know what it does" rule. This is a 4E hold-out that I never liked in that edition either.</p><p></p><p><strong>Advantage/Disadvantage not stacking</strong>: To me, as someone who has DM'd hundreds of 4E sessions, this is a direct and appropriate response to the horrible bonus-hunting sweep that would circle the table every time someone rolled a number where the result wasn't immediately apparent. Collapsing stacked bonuses into a more simple "You have a advantage here, sir" is great design. This is the basic game after all. I think it's exactly the right call.</p><p></p><p><strong>Charge</strong>: I will wait and see on this one, as it depends on the interactions between attack ranges, movement, terrain, action economy, and other factors, plus is really only needed on a battle-mat. Since the basic game doesn't need a grid, Charge becomes less important.</p><p></p><p><strong>Death Saves</strong>: When I read your comment about Death Saves and Con bonus, I mis-read it at first to think that you meant your Constitution *score* should be the save value instead of the normal 10. Now that I've thought of that, "Roll equal to or under your Con score to make a Death Save" seems like quite a fun house rule.</p></blockquote><p></p>
[QUOTE="wedgeski, post: 6332652, member: 16212"] Interesting list, I both agree and disagree. A couple of things: [B]Long weapon lists[/B]: Stick 'em all in there! As long as there are no traps for inexperienced players, it makes a lot of people very happy to see a page full of weapons in the PHB. Let's not deny them their fun. :) [B]Spell components[/B]: Since only expensive components need to be actually managed outside of a Component Pouch, this seems fine to me and is usually first on the agenda for house-ruling anyway. I might not do that this time, just to see what happens. [B]Identifying magic items:[/B] I will be house-ruling the "fondle it for a Short Rest and know what it does" rule. This is a 4E hold-out that I never liked in that edition either. [B]Advantage/Disadvantage not stacking[/B]: To me, as someone who has DM'd hundreds of 4E sessions, this is a direct and appropriate response to the horrible bonus-hunting sweep that would circle the table every time someone rolled a number where the result wasn't immediately apparent. Collapsing stacked bonuses into a more simple "You have a advantage here, sir" is great design. This is the basic game after all. I think it's exactly the right call. [B]Charge[/B]: I will wait and see on this one, as it depends on the interactions between attack ranges, movement, terrain, action economy, and other factors, plus is really only needed on a battle-mat. Since the basic game doesn't need a grid, Charge becomes less important. [B]Death Saves[/B]: When I read your comment about Death Saves and Con bonus, I mis-read it at first to think that you meant your Constitution *score* should be the save value instead of the normal 10. Now that I've thought of that, "Roll equal to or under your Con score to make a Death Save" seems like quite a fun house rule. [/QUOTE]
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