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General Tabletop Discussion
*Pathfinder & Starfinder
Critique/evaluate a custom boss monster?
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<blockquote data-quote="lolstrider7" data-source="post: 5901180" data-attributes="member: 6693655"><p>I would love to see this ability at work in an antimagic field. First of all, the ability is Supernatural, so does her true form not become visible in an AMF? Does she stay invisible? How does a Su ability even function in an AMF at all? And, most importantly, how can she possibly die in an AMF, when she, an incorporeal creature, can't even exist at all in one?</p><p></p><p>As for a CR estimation:</p><p>She has amazing defensive capabilities (incorporeal, excellent fly speed, invisibility), amazing mobility and battlefield control (invisibility, fly, TONS of BFC abilities at will), but very little damage if you get past her 3 swarms and her Final Strike. In short, if you have any AoE spells, fire spells, or a torch, she is completely ignorable. Light up the petals and move on... she might come back at you tomorrow, but you just wave your fiery wand and she does nothing but irritate you for the next 24 hours. On the other hand, if you lack the ability to defeat petal swarms, you die. You pretty much can't touch her reliably until mid-levels and you can't run from her (most likely). </p><p></p><p>I'd say CR 5-6. That's when AoE spells -really- come online and characters can start overcoming the petal swarms if they optimize a little bit. Granted, I tend to underestimate the CR's of "glass cannon" monsters like this (either she completely obliterates the party or is ignorable), simply because those with whom I game tend to disable "glass cannons" first. If your players are not good at optimization, or are shortsighted, bump the CR to 9-10. she'd be a great monster to "defeat" without killing at lower levels, and then perform a quest to put her to rest/banish her/whatever.</p></blockquote><p></p>
[QUOTE="lolstrider7, post: 5901180, member: 6693655"] I would love to see this ability at work in an antimagic field. First of all, the ability is Supernatural, so does her true form not become visible in an AMF? Does she stay invisible? How does a Su ability even function in an AMF at all? And, most importantly, how can she possibly die in an AMF, when she, an incorporeal creature, can't even exist at all in one? As for a CR estimation: She has amazing defensive capabilities (incorporeal, excellent fly speed, invisibility), amazing mobility and battlefield control (invisibility, fly, TONS of BFC abilities at will), but very little damage if you get past her 3 swarms and her Final Strike. In short, if you have any AoE spells, fire spells, or a torch, she is completely ignorable. Light up the petals and move on... she might come back at you tomorrow, but you just wave your fiery wand and she does nothing but irritate you for the next 24 hours. On the other hand, if you lack the ability to defeat petal swarms, you die. You pretty much can't touch her reliably until mid-levels and you can't run from her (most likely). I'd say CR 5-6. That's when AoE spells -really- come online and characters can start overcoming the petal swarms if they optimize a little bit. Granted, I tend to underestimate the CR's of "glass cannon" monsters like this (either she completely obliterates the party or is ignorable), simply because those with whom I game tend to disable "glass cannons" first. If your players are not good at optimization, or are shortsighted, bump the CR to 9-10. she'd be a great monster to "defeat" without killing at lower levels, and then perform a quest to put her to rest/banish her/whatever. [/QUOTE]
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Critique/evaluate a custom boss monster?
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