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General Tabletop Discussion
*Pathfinder & Starfinder
Critique/evaluate a custom boss monster?
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<blockquote data-quote="TKDB" data-source="post: 5904511" data-attributes="member: 6690697"><p>Those definitely sound like good ideas.</p><p>I also think I'll remove the requirement that Fleur stay within the swarm to maintain its existence, because as I was fleshing out the wild magic tables I'm going to use I realized one of the wild magic results I wanted to use could completely spoil the entire fight -- teleporting every creature in a 30-ft radius in a random direction. At most I might have it so she can only control the swarm's movement while within it, but the swarm itself will stick around even without Fleur in it.</p><p></p><p>My plan was to make it look as though the swarm itself was producing the effects. For one thing, the swarm will appear in a draconic shape, and dragons are known to have magic, so that will give the suggestion that it's capable of producing the effects. And more significantly, whenever Fleur uses magic, I'll describe the swarm as acting in a way that suggest's it's responsible (for instance, playing the Cyclonic Blast as a breath weapon, or flapping its "wings" to generate a Defenestrating Sphere).</p><p>Of course, it's still quite possible that the players will see through my ruse anyway, but I wouldn't say it's a certainty. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="TKDB, post: 5904511, member: 6690697"] Those definitely sound like good ideas. I also think I'll remove the requirement that Fleur stay within the swarm to maintain its existence, because as I was fleshing out the wild magic tables I'm going to use I realized one of the wild magic results I wanted to use could completely spoil the entire fight -- teleporting every creature in a 30-ft radius in a random direction. At most I might have it so she can only control the swarm's movement while within it, but the swarm itself will stick around even without Fleur in it. My plan was to make it look as though the swarm itself was producing the effects. For one thing, the swarm will appear in a draconic shape, and dragons are known to have magic, so that will give the suggestion that it's capable of producing the effects. And more significantly, whenever Fleur uses magic, I'll describe the swarm as acting in a way that suggest's it's responsible (for instance, playing the Cyclonic Blast as a breath weapon, or flapping its "wings" to generate a Defenestrating Sphere). Of course, it's still quite possible that the players will see through my ruse anyway, but I wouldn't say it's a certainty. :) [/QUOTE]
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Critique/evaluate a custom boss monster?
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