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Critique Mo2/Fi4/Wiz12
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<blockquote data-quote="Volomon" data-source="post: 5241059" data-attributes="member: 91317"><p>Ya we RP a bit not always indepth hardcore but using say Intimidation can say for instance fluster an opponent to take at least heed of your presence. In a pure tactical sense ya theres really no way to FORCE someone to attack you. </p><p></p><p>I have to be able to fulfill the HIGH AC role in the party, as if we did have a potential to lure an opponent, cause I think within the RP nature of the game this is possible not a sure bet but possible. I think I'd probably be able to use the DM book, just have to find out.</p><p></p><p>Are you sure the build I put out wouldn't be good enough to fight with? I figure with Enlarge and Improved grapple with Spiked Armor (1d8 as a Large Wep) I believe +4 (with more as I gain buffs) with grapple giving me +19 at 20 (minus magic items) I could pretty much grab and kill something I couldn't directly hit. With Improved trip and Haste I could trip three opponents and be able to get an AOO as they stand up with Combat Reflex I should be able to hit all three with a dex of 18 plus gaining +4 to make the hits against prone targets. Using spiked chain I could do these trips from 10ft away. With Evasion I could even possibly "tank" some damage spells with Lightning Reflexes helping out.</p><p></p><p>I honestly wouldn't know if it would work or not, because I rarely if ever get to play the player side of things.</p></blockquote><p></p>
[QUOTE="Volomon, post: 5241059, member: 91317"] Ya we RP a bit not always indepth hardcore but using say Intimidation can say for instance fluster an opponent to take at least heed of your presence. In a pure tactical sense ya theres really no way to FORCE someone to attack you. I have to be able to fulfill the HIGH AC role in the party, as if we did have a potential to lure an opponent, cause I think within the RP nature of the game this is possible not a sure bet but possible. I think I'd probably be able to use the DM book, just have to find out. Are you sure the build I put out wouldn't be good enough to fight with? I figure with Enlarge and Improved grapple with Spiked Armor (1d8 as a Large Wep) I believe +4 (with more as I gain buffs) with grapple giving me +19 at 20 (minus magic items) I could pretty much grab and kill something I couldn't directly hit. With Improved trip and Haste I could trip three opponents and be able to get an AOO as they stand up with Combat Reflex I should be able to hit all three with a dex of 18 plus gaining +4 to make the hits against prone targets. Using spiked chain I could do these trips from 10ft away. With Evasion I could even possibly "tank" some damage spells with Lightning Reflexes helping out. I honestly wouldn't know if it would work or not, because I rarely if ever get to play the player side of things. [/QUOTE]
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Critique Mo2/Fi4/Wiz12
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