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Critique my D&D tool
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<blockquote data-quote="Kannik" data-source="post: 5517309" data-attributes="member: 984"><p>This is a crazy great tool. </p><p></p><p>I'm using it right now for some campaign planning. (coupled with One Note)</p><p></p><p>I gave it a try as a player in the game I play in by throwing into the tool all of my power cards, edited at the bottom to say the specifics for my character*. I placed die rollers under each card, customized for the specific attack/damage rolls for that power.* I placed a few other die rollers to the side for my most oft-used skills.* And I gave it a whirl to see if I could play a game with it, running most of my combat through it (albeit still needing my character sheet for defences, hit points, etc)* </p><p></p><p>I wasn't sure I'd like it, I'm very partial to the feel of rolling dice, the tactile nature of paper and pencil, etc. And I wanted to give it a go. And, I liked it! It worked out remarkably well. I could grey out my power usage, the die rollers didn't feel too bad and were quick, and... I dunno. I think I could keep on playing this way for this character. </p><p></p><p>This is a crazy great tool. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>* - feature requests/suggestions: How about enabling a toggle for power cards to let you put in your character's specific attack and damage that would show up at the bottom of the card (or as a separate daughter card). Clicking on the specific values would automagically run a die roller and spit out the result. </p><p></p><p>* - similarly a special card for your character's vital bits -- stats, skill values, HPs, defences, etc) would be grand. For the stats/skills, as per previous paragraph, clicking on them would generate a value roll. For the HPs, clicking on it would let you enter a + or - value, and it would adjust your current HP total. Clicking on a healing surge will apply a surge, and you can enter in a bonus. That kind of thing, and it/they can be reset via the rest menu/option already in the tool.</p><p></p><p>* - oh, new thought -- the ability to dim items to indicate the usage of their powers (or just the section of their powers that say either encounter or daily -- though that might be tough given some items have multiple powers, hmmm...)</p><p></p><p>Doublewumpus, serious rockage on your part in creating this tool, very well done.</p><p></p><p>peace,</p><p></p><p>Kannik</p></blockquote><p></p>
[QUOTE="Kannik, post: 5517309, member: 984"] This is a crazy great tool. I'm using it right now for some campaign planning. (coupled with One Note) I gave it a try as a player in the game I play in by throwing into the tool all of my power cards, edited at the bottom to say the specifics for my character*. I placed die rollers under each card, customized for the specific attack/damage rolls for that power.* I placed a few other die rollers to the side for my most oft-used skills.* And I gave it a whirl to see if I could play a game with it, running most of my combat through it (albeit still needing my character sheet for defences, hit points, etc)* I wasn't sure I'd like it, I'm very partial to the feel of rolling dice, the tactile nature of paper and pencil, etc. And I wanted to give it a go. And, I liked it! It worked out remarkably well. I could grey out my power usage, the die rollers didn't feel too bad and were quick, and... I dunno. I think I could keep on playing this way for this character. This is a crazy great tool. :D * - feature requests/suggestions: How about enabling a toggle for power cards to let you put in your character's specific attack and damage that would show up at the bottom of the card (or as a separate daughter card). Clicking on the specific values would automagically run a die roller and spit out the result. * - similarly a special card for your character's vital bits -- stats, skill values, HPs, defences, etc) would be grand. For the stats/skills, as per previous paragraph, clicking on them would generate a value roll. For the HPs, clicking on it would let you enter a + or - value, and it would adjust your current HP total. Clicking on a healing surge will apply a surge, and you can enter in a bonus. That kind of thing, and it/they can be reset via the rest menu/option already in the tool. * - oh, new thought -- the ability to dim items to indicate the usage of their powers (or just the section of their powers that say either encounter or daily -- though that might be tough given some items have multiple powers, hmmm...) Doublewumpus, serious rockage on your part in creating this tool, very well done. peace, Kannik [/QUOTE]
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