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Critique my Star Wars one-shot plot idea
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<blockquote data-quote="Asmor" data-source="post: 3600957" data-attributes="member: 1154"><p>Ok, I'm working on a one-shot for star wars which I plan to run potentially three times or more for different groups.</p><p></p><p>There's a bit of a schtick, an idea I stole from the Cabal of Shadows RPGA campaign. The PCs all belong to 4 different factions, which each have a different mission. There are 16 different pregen PCs, 4 in each faction.</p><p></p><p>Quick plot: The Century Eagle (placeholder name for a ship) was a ship belonging to Corpocorp Inc. (placeholder name for a corporation) which crashed on a planet. The PCs are all sent out to recover the ship. A hutt bribed a less-than-scrupulous jedi on board to down the ship as a cover for a smuggling operation; there was another ship waiting on the planet to receive two crates from it.</p><p></p><p>Ostensibly, everyone is being sent to recover the ship.</p><p></p><p>The government (Is it called the Republic during the Rise of the Empire era?) believes the ship was downed by radical terrorists, and wants the person(s) responsible dealt with quietly and permanently.</p><p></p><p>The Jedi Council suspects that one of their own may have been responsible, and may be drifting towards the dark side. They instruct the Jedi sent on the mission to try and redeem the fallen Jedi and bring him back alive. Note that this is at odds with the Republics agenda.</p><p></p><p>Corpocorp Inc. had been conducting some illegal experiments on the ship, and doesn't want it recovered. They instruct their agents to scuttle the ship in deep space, providing a computer program which can simulate a malfunction and activate the self-destruct sequence.</p><p></p><p>Finally, there are the criminal agents of the Hutt. Other agents in the government have been bribed to get these people sent along, under the guise of being Republic agents. Their goal is to not be discovered and to alter the ship's manifest to get rid of all references to the missing cargo crates.</p><p></p><p>So... what do you all think? Sound like a fun idea? Any suggestions on making it work smoother?</p></blockquote><p></p>
[QUOTE="Asmor, post: 3600957, member: 1154"] Ok, I'm working on a one-shot for star wars which I plan to run potentially three times or more for different groups. There's a bit of a schtick, an idea I stole from the Cabal of Shadows RPGA campaign. The PCs all belong to 4 different factions, which each have a different mission. There are 16 different pregen PCs, 4 in each faction. Quick plot: The Century Eagle (placeholder name for a ship) was a ship belonging to Corpocorp Inc. (placeholder name for a corporation) which crashed on a planet. The PCs are all sent out to recover the ship. A hutt bribed a less-than-scrupulous jedi on board to down the ship as a cover for a smuggling operation; there was another ship waiting on the planet to receive two crates from it. Ostensibly, everyone is being sent to recover the ship. The government (Is it called the Republic during the Rise of the Empire era?) believes the ship was downed by radical terrorists, and wants the person(s) responsible dealt with quietly and permanently. The Jedi Council suspects that one of their own may have been responsible, and may be drifting towards the dark side. They instruct the Jedi sent on the mission to try and redeem the fallen Jedi and bring him back alive. Note that this is at odds with the Republics agenda. Corpocorp Inc. had been conducting some illegal experiments on the ship, and doesn't want it recovered. They instruct their agents to scuttle the ship in deep space, providing a computer program which can simulate a malfunction and activate the self-destruct sequence. Finally, there are the criminal agents of the Hutt. Other agents in the government have been bribed to get these people sent along, under the guise of being Republic agents. Their goal is to not be discovered and to alter the ship's manifest to get rid of all references to the missing cargo crates. So... what do you all think? Sound like a fun idea? Any suggestions on making it work smoother? [/QUOTE]
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