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<blockquote data-quote="Anaesthesia" data-source="post: 5197172" data-attributes="member: 83530"><p>BTW. I was thinking the noble could offer some sort of large reward for the party-possibly being access to an armory (or something similar), instead of their standard monetary reward from large wealthy benefactors.</p><p></p><p>My big problem is that somehow most of the treasure I put into the game as reward somehow always gets back to the party sorcerer (even if i put something in, and intended for another player). Any suggestions on this?</p><p></p><p>(minor side problem: I think I let the party off too easy when it comes to combat)</p><p></p><p>I have-</p><p>2 human clerics (one tends to come and go)</p><p>1 halfling sorcerer</p><p>1 halfling rogue/assassin-will be out for a few sessions</p><p>1 elf ranger (comes and goes)</p><p></p><p>I used to have two fighters, but both left due to rl issues (unrelated to the game), so I have no real fighter types.</p><p></p><p>(and apologies if my thread was in the wrong location, please move if necessary)</p></blockquote><p></p>
[QUOTE="Anaesthesia, post: 5197172, member: 83530"] BTW. I was thinking the noble could offer some sort of large reward for the party-possibly being access to an armory (or something similar), instead of their standard monetary reward from large wealthy benefactors. My big problem is that somehow most of the treasure I put into the game as reward somehow always gets back to the party sorcerer (even if i put something in, and intended for another player). Any suggestions on this? (minor side problem: I think I let the party off too easy when it comes to combat) I have- 2 human clerics (one tends to come and go) 1 halfling sorcerer 1 halfling rogue/assassin-will be out for a few sessions 1 elf ranger (comes and goes) I used to have two fighters, but both left due to rl issues (unrelated to the game), so I have no real fighter types. (and apologies if my thread was in the wrong location, please move if necessary) [/QUOTE]
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