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<blockquote data-quote="Anaesthesia" data-source="post: 5203862" data-attributes="member: 83530"><p>If anyone's still out there, I'm still struggling with this arc. </p><p></p><p>What I have written, is too straightforward. I separated everything by a section, but each of them has only one paragraph (no complications of any sort, I have a lot of NPCs saying "Hey you know about this murder?"), and I don't have any encounters for when they are in between locations.</p><p></p><p>I have a mini encounter between the group's initial location and their next location, which involves some "highway robbers" who shoot at them from trees. However, I have the feeling my players will try to find the robbers, kill all but one and use a charm spell on the last to get info on where the robber's loot is located.</p><p></p><p>I'm not exactly sure how to end it either. I know the group will be going after two different guilds and a avatar of a god, but I make my fights way, way, too easy (I pretty much don't have the NPC bosses make a hit or my rolls are so low that they don't hit anyway, and the players kill them off within 2 or 3 rounds).</p><p></p><p>I'm almost wanting to print a pre-generated adventure and call it a day, but still wouldn't help me on the Avatar combat, anyway.</p></blockquote><p></p>
[QUOTE="Anaesthesia, post: 5203862, member: 83530"] If anyone's still out there, I'm still struggling with this arc. What I have written, is too straightforward. I separated everything by a section, but each of them has only one paragraph (no complications of any sort, I have a lot of NPCs saying "Hey you know about this murder?"), and I don't have any encounters for when they are in between locations. I have a mini encounter between the group's initial location and their next location, which involves some "highway robbers" who shoot at them from trees. However, I have the feeling my players will try to find the robbers, kill all but one and use a charm spell on the last to get info on where the robber's loot is located. I'm not exactly sure how to end it either. I know the group will be going after two different guilds and a avatar of a god, but I make my fights way, way, too easy (I pretty much don't have the NPC bosses make a hit or my rolls are so low that they don't hit anyway, and the players kill them off within 2 or 3 rounds). I'm almost wanting to print a pre-generated adventure and call it a day, but still wouldn't help me on the Avatar combat, anyway. [/QUOTE]
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