Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Critiques of 4e: about style not substance?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Psion" data-source="post: 4284607" data-attributes="member: 172"><p>What's style and what's substance? I'd guess you'd call my objections to 4e "style", which is not to say it is free of substance problems.</p><p></p><p>I think when it comes down to numerics, the system will work pretty much as the designers intend, and where they don't, there hasn't been enough play to reveal them.</p><p></p><p></p><p></p><p>That, I'm more dubious about. Style is more deeply entrenched than you seem to think. The PHB is more than just a rulebook; it's a basis for player expectations. Yeah, maybe I could rule out tieflings and dragonborn, but players excited about playing with them will be actively displeased by such efforts and it will take some work to overcome that.</p><p></p><p>Further, things like the decision to make character balance focus almost exclusively on combat means that it is, in fact, more effort than its worth to retool it to run the sort of game I am interested in running. And once I have done that, the design effort that went into the game is almost meaningless for the purposes of my game and really doesn't bear on it anymore. At that point, addressing the style issue <em>becomes</em> a substance issue.</p></blockquote><p></p>
[QUOTE="Psion, post: 4284607, member: 172"] What's style and what's substance? I'd guess you'd call my objections to 4e "style", which is not to say it is free of substance problems. I think when it comes down to numerics, the system will work pretty much as the designers intend, and where they don't, there hasn't been enough play to reveal them. That, I'm more dubious about. Style is more deeply entrenched than you seem to think. The PHB is more than just a rulebook; it's a basis for player expectations. Yeah, maybe I could rule out tieflings and dragonborn, but players excited about playing with them will be actively displeased by such efforts and it will take some work to overcome that. Further, things like the decision to make character balance focus almost exclusively on combat means that it is, in fact, more effort than its worth to retool it to run the sort of game I am interested in running. And once I have done that, the design effort that went into the game is almost meaningless for the purposes of my game and really doesn't bear on it anymore. At that point, addressing the style issue [I]becomes[/I] a substance issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Critiques of 4e: about style not substance?
Top