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Critiquing the System
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<blockquote data-quote="Coroc" data-source="post: 7877762" data-attributes="member: 6895991"><p>5es skill system works like intended if you use DCs which are appropriateand introduce thresholds for important stuff unless you want your teenage mutant ninja skillmonkey pirate to do stunts like hopping on the neck of the attacking dragon with a double salto mortale and double backstab it (which is totally ok if you like that playstyle btw).</p><p>BA is mainly to make level differences less important, so it has to affect the skill system also. It is not a tool to make the system more realistic in any context, but the good thing is it does put reason into some things like lowlevel mobs still being a thread to high level adventurers and stil lbe able to hit them and still stand a chance to survive a bit.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7877762, member: 6895991"] 5es skill system works like intended if you use DCs which are appropriateand introduce thresholds for important stuff unless you want your teenage mutant ninja skillmonkey pirate to do stunts like hopping on the neck of the attacking dragon with a double salto mortale and double backstab it (which is totally ok if you like that playstyle btw). BA is mainly to make level differences less important, so it has to affect the skill system also. It is not a tool to make the system more realistic in any context, but the good thing is it does put reason into some things like lowlevel mobs still being a thread to high level adventurers and stil lbe able to hit them and still stand a chance to survive a bit. [/QUOTE]
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